Was fooling around with sub-surface division and got an idea to explore organic form and lines in starship design. This is a rough sketch version, with basic shapes blocked out and some placeholders inserted to work through. I'm trying to figure out a way to add details and such without sacrificing the ultra-futuristic vibe. I drew some inspiration from the Enterprise-J from "Enterprise" as well as some Italian sports car designs, as well as birds. It's a little off the wall, but I figured that with Disco going to the 32nd century, there is a large enough gap inbetween TNG-era and Disco that some new crazy starship shapes and ideas could do with some exploring.