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3DMy Star Trek Thread

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  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    I ran this bottom render which only showed me that I SO need to work on the paint and grime more. This model already has 3 UV maps purely for color.
    f1qsj23xum12.png
    ashleytingerevil_genius_180Lizzy777Freakpubliusr[Irishman]
  • japetusjapetus1436 SeattlePosts: 1,147Member
    Oooh love all those panels! Great job, how much more is there left to model on this beast?
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    Thanks. The wing roots in this picture need work and color correction. Everything Grey needs color correction and variation. The very bottom with the round trash-can-lid-like thing needs recoloring. Everything needs increased grunge and rust.

    The grey piece overlying the red of the warp engine needs reshaping, there aren't enough greebles (green in this photo) under those "greeble covers"...

    Not in this picture: I am still struggling with getting the dense greebles on the top of the bridge finished and placed correctly. After all that, I need to light up the windows and make them look occupied as well as do specular mapping and work.

    Every time I look - There's more.
  • evil_genius_180evil_genius_1801843 Posts: 9,995Member
    The underside details and colors look fantastic.
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    The following is obviously my render of the difficult parts of this ship laid out in 90 degree angles, if anyone wants to do one of these. Note: Seen in the main ship side view, the belly of this thing still isn't deep enough. The degree to which I had to bend the round pipe under the neck to the belly was too great to get it to enter the right place. Starting from the back, you want a steeper angle for each section to the rounded front of the belly of the main hull. Just a degree or two for each section band that taper to the back.

    v4rtxgijtkoi.jpg
    evil_genius_180Lizzy777MadKoiFishpubliusrWarp Propulsion Laboratory
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    edited August 2020 #1267
    Here are the top and bottom with wings flat (Wingtip disruptors aren't - hence the above render). And front and back with wings 30 degrees down and engines tilted away from center 9 degrees.
    sk1a9yslcd85.jpg
    gps7seoxhthh.jpg
    ayt4k08xuawf.jpg
    Post edited by Brandenberg on
    evil_genius_180Lizzy777FreakWarp Propulsion LaboratorysrspicerHunter G
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    Here's the top with wings flat (but not wingtip disruptors again)
    sb1iuksr0u0w.jpg
    evil_genius_180Lizzy777MadKoiFishpubliusrWarp Propulsion LaboratoryHunter G
  • trekkitrekki481 Posts: 1,031Member
    Very very nice work.
    Brandenberg
  • evil_genius_180evil_genius_1801843 Posts: 9,995Member
    Thanks, Brandenberg. Those renders would be invaluable to anyone wanting to make one of these.
    Brandenberg
  • japetusjapetus1436 SeattlePosts: 1,147Member
    Great work and I agree thanks for the views! You should do some cloak/de cloak animations!
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    japetus wrote: »
    Great work and I agree thanks for the views!
    Thanks. I'm taking a break from it right now but plan on ultimately refining it to a finish...
    japetus wrote: »
    You should do some cloak/de cloak animations!
    ...and when finished, you're right. I need to learn animation and do this.
  • StarshipStarship290 São Paulo - BrasilPosts: 1,853Member
    Great attention to details. Awesome work all around Brandenberg.
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    edited September 2020 #1274
    Starship wrote: »
    Great attention to details. Awesome work all around Brandenberg.
    trekki wrote: »
    Very very nice work.
    Thanks, Brandenberg. Those renders would be invaluable to anyone wanting to make one of these.
    A heartfelt thanks to all of you. :+1:




    Post edited by Brandenberg on
  • ashleytingerashleytinger801 Central OhioPosts: 759Member
    You've done such an amazing job with this.
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    edited September 2020 #1276
    You've done such an amazing job with this.

    Thanks, I really appreciate it.
    Post edited by Brandenberg on
    publiusr
  • scifiericscifieric877 Posts: 1,284Member
    Oh man, this is beautiful and intricately detailed! Excellent work!
    Brandenberg
  • nightfevernightfever357 Posts: 582Member
    I ran this bottom render which only showed me that I SO need to work on the paint and grime more. This model already has 3 UV maps purely for color.

    I went from painting grime on the UV maps to mapping them seperatly on top of the UV-ed colors map with triplanar mapping, some with curvature and AO masks.

    japetusBrandenberg
  • japetusjapetus1436 SeattlePosts: 1,147Member
    edited September 2020 #1279
    I cant wait til it decloaks to blast Kirk out of the stars!
    Your bottom view has inspired me to keep modeling greebles on my own project!
    Post edited by japetus on
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    nightfever wrote: »
    I went from painting grime on the UV maps to mapping them separately on top of the UV-ed colors map with triplanar mapping, some with curvature and AO masks.
    Would LOVE to Skype with you some time and have you go over what you are describing here. :3
  • nightfevernightfever357 Posts: 582Member
    Give me a shout, I am sure we will find a match.
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    I've been working on a Conestoga Colony Vessel
    nmvlintrtudf.png
    ashleytingerLoopholeLizzy777rojrenLeoBerlinsrspicerwolfmanHunter GFreak
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    Both these angles attempt to reproduce two of the really nice renders you can find of this ship.
    9emrd2qmt2yl.png
    ashleytingerLoopholepubliusrLizzy777rojrenLeoBerlinsrspicerwolfmanHunter GFreak
  • publiusrpubliusr284 Posts: 1,394Member
    Very good. Maybe a stretched BoP one day?
  • japetusjapetus1436 SeattlePosts: 1,147Member
    Looking cool!
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    Thanks my friend. Thanks to all of you (ashleytinger, Loophole, publiusr, Lizzy777, rojren, LeoBerlin, and of course japetus)
  • NevetsNevets190 EarthPosts: 115Member
    Loving the Conestoga.
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    Update to the project.

    vxohir2hzl1q.png
    dsls55he8p4a.png
    Lizzy777MadKoiFishLeoBerlinHunter GLoopholewolfmanFreak
  • Hunter GHunter G454 Posts: 378Member
    This looks great. And the bird of prey is no doubt a huge pain to model (especially since a lot of the details are asymmetrical), so props!
    Brandenberg
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    Ya can't find the logo that's on the original model so I created one from scratch. This also has engine refinements and I fixed artifact problems on the bottom of the main hull (sorry I missed those).
    kz8zvvrms1dk.png
    timxvst30qaj.png
    Warp Propulsion LaboratoryLizzy777LeoBerlinLoopholesrspicerFreak
  • BrandenbergBrandenberg1556 CaliforniaPosts: 1,872Member
    1g4qka6qo9kz.png
    ashleytingerWarp Propulsion LaboratoryLizzy777LeoBerlinTrekMDLoopholeseanrsrspicerFreak
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