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Freak wrote: »
ashleytinger wrote: »
Freak wrote: »
Since I'm swapping over to Blender for my 3D modeling, I realized I'm going to need to rebuild all my Challenger sets, especially since some weren't completed. I'm going to keep going on the Connie Tutorial, but I'm putting what I've learned so far into practice.
Yes, this is based off the TMP sets just a tad, but I'm going rougher with it as Challenger is the last of the Constitution classes launched before the refit of the Enterprise so the concepts and ideas are there but not refined. I'm putting some Phase II elements in as well in the various sets, but it's going to have something of a TMP feel but on a budget.
This is a rough render in Blender. The set is going over to DAZ when in use.
count23 wrote: »
If you jump on the discord, a few of the lads have good workflows for migrating from nearly any platform to blender, including truspace. They may be able to help you convert your sets without having to rebuild from scratch.
BolianAdmiral wrote: »
I’m really digging this corridor...the blend of the multicolored TOS pipes and the TNG style corridor walls actually really works, lol.
markmassey wrote: »
i was going to ask if there was an error in your export the pipe casing doesn't seem to have come across
Dannage wrote: »
I'm sorry, do I correctly read in a post higher up that you're claiming to be a noob in Blender? You don't seem to be modelling things like a noob. How long have you been using it? I'm on and off this last week, and still finding some bits frustrating, but I'm basically on fancy looking boxes, you appear to have delivered corridors, spaceships and interiors...
Lizzy777 wrote: »
That must have been such a relief to see the COB plugin working as intended. Also, I did something similar in TrueSpace. TS6.6 had layers, but I never really utilized them and just had extra parts cluttering up the scene. Tons of hidden objects taking up RAM when I unhid them and crashed the software.
scifieric wrote: »
This is great fun to watch as you switch over! Well done!