Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

3DLewis' Galaxy Class

11012141516

Posts

  • trekkitrekki947 Posts: 1,399Member
    Wow !
    According to the book, Technical Manual Enterprise D, these are connections for supply hoses.
    lewisniven
  • lewisnivenlewisniven2492 UKPosts: 463Member
    trekki wrote: »
    Wow !
    According to the book, Technical Manual Enterprise D, these are connections for supply hoses.

    Indeed it is!

    Fleshed it out a bit more, arguably more detailed than it needs to to be but ah well.

    c8a0hjwtnxka.png
    lennier1omnipotentBolianAdmiralLizzy777McCWarp Propulsion LaboratoryBrandenberg
  • Hunter GHunter G1905 Posts: 543Member

    lewisniven wrote: »
    trekki wrote: »
    Wow !
    According to the book, Technical Manual Enterprise D, these are connections for supply hoses.

    Indeed it is!

    Fleshed it out a bit more, arguably more detailed than it needs to to be but ah well.

    I always do the same thing, and end up spending way too much time on small details lol. But it does make the model that much better!

    Also, how are you able to map textures panels so perfectly with the grid lines? I always struggle getting fine control over textured paneling to get it aligned how I want
    lewisniven
  • lewisnivenlewisniven2492 UKPosts: 463Member
    I cut the grid lines first with the seperated to a seperate object. Then I just selected the panels between and did a projection unwrap on them.
    Hunter G
  • BolianAdmiralBolianAdmiral1115 Torrance, CaliforniaPosts: 2,564Member
    No such thing as more detailed than it needs to be, lol. Great work.
    lewisniven
  • lewisnivenlewisniven2492 UKPosts: 463Member
    Having a play with compositing on to a quick planet render

    alhds1rl5zvv.png
    RekkertWarp Propulsion LaboratoryMadKoiFishBolianAdmiralFreakomnipotentMcCLizzy777BrandenbergHunter Gand 2 others.
  • markmasseymarkmassey512 StaffordshirePosts: 586Member
    awesome as usual.... although I'd have to say I'd be tempted to have more light on the underside of the ship.... go for the more studio lit model look.. well that and the planet is lit from the bottom right ;) Plus I think you've put way too much detail into her to mostly have her in shadow :)
    lewisniven
  • lewisnivenlewisniven2492 UKPosts: 463Member
    edited November 2020 #339
    You're right, I'd lit for the bounce off the planet more than the sun, which was a bit silly, this is better imo:

    1hwbl1u1ri48.png

    [edit] switched the image out for one with a subtle green light added on top of the saucer to simulate the bounce off the planet.

    Post edited by lewisniven on
    FreakMcCLizzy777BrandenbergBolianAdmiralHunter GrojrenLeoBerlin
  • omnipotentomnipotent658 SwedenPosts: 466Member
    edited November 2020 #340
    i like the first one myself as that lighting feels more real/warm to me even tho the sunlight is coming from the bottom right, great work dude!
    Post edited by omnipotent on
    lewisniven
  • markmasseymarkmassey512 StaffordshirePosts: 586Member
    this is why its best not to listen to my opinions haha if i had to choose i'd go with the first image too :).... I'll keep my critiques to myself from now on haha...
    lewisniven
  • lewisnivenlewisniven2492 UKPosts: 463Member
    edited November 2020 #342
    Everyone's opinion is valid, that's why I post here! There is something nice about the lighting in that first one I agree, the second one is maybe a bit 'busy' lighting wise. I revisited the first one and tried a bit harder:

    b41tdez1r62d.png
    Post edited by lewisniven on
    omnipotentMcCLizzy777BrandenbergashleytingerBolianAdmiralHunter Grojren
  • omnipotentomnipotent658 SwedenPosts: 466Member
    The yellow complements the blue and green very well ;)
  • lewisnivenlewisniven2492 UKPosts: 463Member
    Secondary hull underside windows all cut today. Next step is panel lines I guess.

    1r955zhy1y0p.png
    omnipotentashleytingerLizzy777Warp Propulsion LaboratoryBolianAdmiralBrandenbergseanrMcClennier1Hunter Gand 1 other.
  • BolianAdmiralBolianAdmiral1115 Torrance, CaliforniaPosts: 2,564Member
    Beautiful! I love the planet, too.
    lewisniven
  • seanrseanr1113 Brooklyn, NYPosts: 599Member
    Don't mind me, I'm just gonna sit over here and drool. ;)
    BolianAdmirallennier1lewisniven
  • AgaethonAgaethon22 Posts: 6Member
    Man this looks incredible. You guys on here give me sooooo much inspiration!!
    lewisniven
  • lewisnivenlewisniven2492 UKPosts: 463Member
    Finished aztecing the bottom of the saucer, and finally cut those large cargo bay doors;

    vrwljteewt6b.png

    gtcbxcs21irn.png
    BolianAdmiralRekkertLizzy777Hunter GomnipotentWarp Propulsion LaboratoryMadKoiFishBrandenbergMcCrojrenand 2 others.
  • Vortex5972Vortex5972321 Posts: 1,202Member
    Damn, that's incredible.
    lewisniven
  • lewisnivenlewisniven2492 UKPosts: 463Member
    Vortex5972 wrote: »
    Damn, that's incredible.

    Thanks :)

    pqzxwxf3fwtz.png
    darkthunderRekkertashleytingerlennier1Lizzy777Hunter GomnipotentFreakBolianAdmiralZhor2395and 3 others.
  • Hunter GHunter G1905 Posts: 543Member
    This could be used to do some remastered shots, great work!
    omnipotent
  • nightfevernightfever361 Posts: 585Member
    edited December 2020 #352
    It just might be the angle, but the engineering section edge (deck 34) looks a bit to flat or expansive.
    Post edited by nightfever on
  • lewisnivenlewisniven2492 UKPosts: 463Member
    nightfever wrote: »
    It just might be the angle, but the engineering section edge (deck 34) looks a bit to flat or expansive.

    Weird angle making the back of the ship look odd I think;

    nt46jbbr69w4.png
    e6eh5w6vntp7.png

    BolianAdmiralLizzy777McCpubliusr
  • nightfevernightfever361 Posts: 585Member
    edited December 2020 #354
    This is the slope I meant, I looks too flat or inward to me.
    bqn41bs2252t.png
    Post edited by nightfever on
    BolianAdmiral
  • lewisnivenlewisniven2492 UKPosts: 463Member
    Ahh, it might be slightly out from the model because the deck there is kinda squished on the filming model. I'd did make mine so there's proper deck layout. I'm well past being able to modify that part anyway :)
    McC
  • BolianAdmiralBolianAdmiral1115 Torrance, CaliforniaPosts: 2,564Member
    Beautiful.
  • lewisnivenlewisniven2492 UKPosts: 463Member
    More messing about with image compositing whilst I put off cutting panel lines...

    zlb64l14rkqi.png
    omnipotentBolianAdmiralFreakkadenZhor2395BrandenbergLizzy777McCLeoBerlin
  • Vortex5972Vortex5972321 Posts: 1,202Member
    Looks amazing. Makes me miss Star Trek.
    BolianAdmirallewisnivenFreakomnipotent
  • kadenkaden799 JapanPosts: 219Member
    Awesome, needs more NZ less Aussie =)
    lewisniven
  • lewisnivenlewisniven2492 UKPosts: 463Member
    kaden wrote: »
    Awesome, needs more NZ less Aussie =)

    New zealand doesn't exist in the star trek universe remember ;)

    sj3cm9ivc2u8.jpg
  • FreakFreak1088 Posts: 4,361Member
    edited December 2020 #361
    It was clocked. Otherwise how does it become a penal colony in Voyager. (That was where Tom Paris was doing his time.)
    Post edited by Freak on
Sign In or Register to comment.