It appears I inadvertently created the TWOK version of the materials in this attempt at tweaking them:
FWIW, I did save those materials for reuse later. There are actually two different materials here - they're identical but with different names, allowing me to quickly swap out the wall panel material (as I did with the fabric render) without impacting the otherwise identical ceiling and turbolift alcove panels. I intend to have some fun with that down the road in terms of variations beyond the canon (for example, an idealized version of what Star Trek V's corridors should have looked like relative to the bridge set).
I'll be doing some of that sort of thing later (the first of which will be a re-imagined Star Trek V: TFF version), but I'm starting with canon materials and lighting first. TWOK obviously falls into that category, hence keeping a copy of that version of the materials off to the side.
BTW, I am aware of the messed up deck number - already fixed (there seems to be a bug in Blender where it "loses" the custom font, so I reset it and converted to a mesh object keeping the original hidden for reuse).
I don't think the old movies are available for streaming at the moment. (At least in Europe.)
You can buy to stream of Amazon, which are the HD versions. But TMP is not the Director Edition, though Robert Mayer Burnett has stated the people behind the directors cut were in talks with Paramount on getting it released in HD and possiable converted to 4k.
Be warned the HD copies are not the Directors Cuts on TWOK or TUC.
There is a Blu-ray boxset with all the movies from 1 to 10 for £30. But as it does not included the directors cuts. I am not going to get it. Once you seen the directors cut of TUC it hard to go back and watch the theatrical cut.
@Samurai Hey buddy long time no see, are you just lurking these days?
Yes, it's been a busy... decade? lol. Never actually left- just got bogged down with real life.
Regarding rendering and GPU's: Macs come with Intel Iris chipsets and (on certain models) AMD GPU's. I'm using a 2019 MacBook Pro with an AMD Radeon Pro 5500M (8GB model) and get exactly the same error- it's Blender's lack of support for the GPU chipsets, not the chipsets inability to do it. Hard to complain when the advertised price is $0 though.
Be warned the HD copies are not the Directors Cuts on TWOK or TUC.
There is a Blu-ray boxset with all the movies from 1 to 10 for £30. But as it does not included the directors cuts. I am not going to get it. Once you seen the directors cut of TUC it hard to go back and watch the theatrical cut.
Oh yeah. At some point I want to use AI to bump up those director's cuts bits and make an ultimate cut of the flicks.
Still tweaking materials. Finally fixed a material orientation issue on a number of objects (their local axes were wrong) and added the tread on the floor. I'm still trying to get the metal panels just right - much closer now, but I overdid the grain and the fresnel effect (they've been fixed now, I think, but need another full render).
I would very much like to see your TFF re-imagining. It would definitely be much more believable than what we saw (the TNG signage was definitely a turn-off from the thinly disguised set).
Oof, sorry to hear about the materials snafu. Hope fixing that doesn't take too long. Great job on this. Looking forward to seeing the rest of the set.
This is getting very close now. The brushed metal seems to be fixed after a couple of changes. I need to adjust the floor tread material a bit (way too specular) and there are also some issues between the lighting and the amount of contrast between some of the materials.
Rather than parrot what the others have said about this looking good, I'll just say that I like the floor the way you have it. Gives it that "This is the future and everything's shiny!" feel to it.
I was ready to say I like the shiny floors until you posted the toned-down version. It upped the realism I think. Besides, its nice to walk down the halls of your ship without wearing sunglasses.
Posts
FWIW, I did save those materials for reuse later. There are actually two different materials here - they're identical but with different names, allowing me to quickly swap out the wall panel material (as I did with the fabric render) without impacting the otherwise identical ceiling and turbolift alcove panels. I intend to have some fun with that down the road in terms of variations beyond the canon (for example, an idealized version of what Star Trek V's corridors should have looked like relative to the bridge set).
I don't think the old movies are available for streaming at the moment. (At least in Europe.)
You can buy to stream of Amazon, which are the HD versions. But TMP is not the Director Edition, though Robert Mayer Burnett has stated the people behind the directors cut were in talks with Paramount on getting it released in HD and possiable converted to 4k.
Be warned the HD copies are not the Directors Cuts on TWOK or TUC.
There is a Blu-ray boxset with all the movies from 1 to 10 for £30. But as it does not included the directors cuts. I am not going to get it. Once you seen the directors cut of TUC it hard to go back and watch the theatrical cut.
Yes, it's been a busy... decade? lol. Never actually left- just got bogged down with real life.
Regarding rendering and GPU's: Macs come with Intel Iris chipsets and (on certain models) AMD GPU's. I'm using a 2019 MacBook Pro with an AMD Radeon Pro 5500M (8GB model) and get exactly the same error- it's Blender's lack of support for the GPU chipsets, not the chipsets inability to do it. Hard to complain when the advertised price is $0 though.
Oh yeah. At some point I want to use AI to bump up those director's cuts bits and make an ultimate cut of the flicks.
DoF is a little too subtle, IMO, but damn, that looks good now.
https://forums.scifi-meshes.com/discussion/10000693/star-trek-the-motion-picture-corridors/p1
Overhead plan now more or less matches the set layout below:
I'll have a render from the angle of the second screenshot laer, but somehow my materials got mess up in the meantime, so trying to fix that.
Seriously, I like how well your model lines up with the set plan.
Seriously though, excellent work so far!
This is getting very close now. The brushed metal seems to be fixed after a couple of changes. I need to adjust the floor tread material a bit (way too specular) and there are also some issues between the lighting and the amount of contrast between some of the materials.
And a new render:
It's looking good. Ready for some JJ-Flares.
*I'll see myself out now.*