Edit: Updated to final
Updating another old model, which has held up quite well, but again it was using MentalRay which is no longer supported in Max, which is fine. So I'm updating it to VRay. I'm also taking the time to merge and combine some materials and textures. There's probably 100 materials, not including the submaterials, and I would like to release this one day, but not until things are cleaned up to give someone else a little bit of hope of making it look right
. Plus I've learned a lot in the last 9 years since i made it
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