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3DU.S.S. Realta - Kelvin Timeline

PixelMagicPixelMagic471 Posts: 663Member
edited January 2020 in Finished Work #1
Based on the Realta from Star Trek Fleet Command.

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Post edited by Guerrilla on
evil_genius_180Lizzy777Freak
Tagged:

Posts

  • trekkitrekki939 Posts: 1,394Member
    Very nice, did you build the ship?
  • PixelMagicPixelMagic471 Posts: 663Member
    trekki wrote: »
    Very nice, did you build the ship?

    Yes, I modeled it based on the Realta in the video game Star Trek Fleet Command.
  • scifiericscifieric1122 Posts: 1,497Member
    That's beautiful!
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Looks great, excellent work on the model and textures. It definitely fits well with the Kelvin Timeline vibe.
  • FreakFreak1088 Posts: 4,361Member
    Interesting ship.
    It looks like it came straight out of STD.
  • PixelMagicPixelMagic471 Posts: 663Member
    edited January 2020 #7
    DOWNLOAD - U.S.S. REALTA from Star Trek Fleet Command.

    My first ever public mesh release. This is not simply an extracted game mesh. I rebuilt it from scratch as a photorealistic high resolution model. For materials to work properly, Diffuse maps as well as bump should be read in as 2.2 gamma. All Roughness materials should be read in as 1.0 gamma. This will ensure proper rendering using PBR shaders. It should render properly for most shots as it is, but all geometry is subdivideible if you need more mesh resolution.

    Formats...
    3ds Max 2016 / Vray Next - Native format
    FBX
    OBJ

    Enjoy!

    https://www.dropbox.com/s/js8ks3sw49lplp9/Realta_v01.rar?dl=0

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    Post edited by PixelMagic on
    Lizzy777Warp Propulsion Laboratory
  • trekkitrekki939 Posts: 1,394Member
    Thank you for shareing, i have converted to c4d.
    Nice!
  • PixelMagicPixelMagic471 Posts: 663Member
    trekki wrote: »
    Thank you for shareing, i have converted to c4d.
    Nice!

    Awesome. I hope you enjoy.
  • srspicersrspicer390 Posts: 335Member
    Well done!
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