I love the color corrected ones. Are you just throwing a cleverly crafted LUT at it, or is it a more involved process?
I've made 3 Color corrections in AE, that work as easy as possible, for amateur users or more used to the settings. Ι Had in mind that Fractalsponge would love to drag and drop his images in a way that can work fast and with adjustable GI strengh, depending the settings.
I love the color corrected ones. Are you just throwing a cleverly crafted LUT at it, or is it a more involved process?
I've made 3 Color corrections in AE, that work as easy as possible, for amateur users or more used to the settings. Ι Had in mind that Fractalsponge would love to drag and drop his images in a way that can work fast and with adjustable GI strengh, depending the settings.
-Angel
That's cool. I think I'll have to break down and get AE at some point. The LUT export from Photoshop doesn't work very well. I like having the lut available so I can preview in vray VFB without having to save the file and move it to PS and I know the AE export works.
That's cool. I think I'll have to break down and get AE at some point. The LUT export from Photoshop doesn't work very well. I like having the lut available so I can preview in vray VFB without having to save the file and move it to PS and I know the AE export works.
Yeah i used to do that. but it came to me i have more control in post rather in vfb. Having said that, i set from vfb as close as possible to the final result i want with a few corrections in post (contrast, noise etc) as shown bellow.
Are those color corrections available somewhere? Would like to take a look at those...
Here. It was designed specificaly for the use of the plugin Looks from magic bullet. It requirew two layers each time. A render and GI pass for additional bounce boost. You can use the layer replace function in AE for instant drag and drop of your renders. Njoy
-Angel
That's cool. I think I'll have to break down and get AE at some point. The LUT export from Photoshop doesn't work very well. I like having the lut available so I can preview in vray VFB without having to save the file and move it to PS and I know the AE export works.
Yeah i used to do that. but it came to me i have more control in post rather in vfb. Having said that, i set from vfb as close as possible to the final result i want with a few corrections in post (contrast, noise etc) as shown bellow.
Yeah, that's pretty much what I've been doing. I try to get it as close as I can in the VFB and then do final adjustments in PS. Leaving everything to post processing means not having any idea on how it'll look like in the end.
That's cool. I think I'll have to break down and get AE at some point. The LUT export from Photoshop doesn't work very well. I like having the lut available so I can preview in vray VFB without having to save the file and move it to PS and I know the AE export works.
Yeah i used to do that. but it came to me i have more control in post rather in vfb. Having said that, i set from vfb as close as possible to the final result i want with a few corrections in post (contrast, noise etc) as shown bellow.
Yeah, that's pretty much what I've been doing. I try to get it as close as I can in the VFB and then do final adjustments in PS. Leaving everything to post processing means not having any idea on how it'll look like in the end.
That's a great image btw. Needs debris
Thanks. It was a test render actually. I can make debris in post but not as simulations.
Oh man, there is a lot of work there, and they are gorgeous!!
I'm thinking there is almost as much work in these models as creating a physical model, and I have scratch built a 2' Super Star Destroyer for a client, fully lit.
My son came to visit and he is a big Star Wars fan as am I. We took two days and went to see Anaheim Disney's new "Galaxy's Edge." The detail is monumental. They really did a nice job. At least I think so. Only one "ride" was operational - Hondo's smuggling operation in the Millennium Falcon. Got to fly it once, Gunners once, and engineers twice. 4 total rides.
We also got something to drink at the Cantina. Very authentic feel inside. They probably should have made it a little larger.
There was a cast member there playing Ray from the most recent trilogy and she looked a LOT like Daisy Ridley. English accent too. There was a drinking fountain with a water reservoir above it (fake of course) that had the trash compactor monster from the very first Star Wars (It's hard to believe that was 42 years ago) in it. When you depressed the button to get water, bubbles percolated up into the reservoir as if it was draining. Every now and then the head/eye portion of the monster would pop up in the water reservoir. FUN!
Two Storm troopers wandered around and interacted with everyone. One storm trooper asked a little kid, "Are you a loyal subject of the First Order?" The kid was mesmerized and didn't reply. The storm trooper quips, "You shouldn't have to think about it so long." At one shop you could purchase a complete storm trooper outfit for the "modest" sum of $6120 dollars.
They had a shop where you could purchase really nice light saber replicas ($139) for just about every hero and villain in the series (For some reason Mace Winu's was the most popular and chronically out of stock - it was nice looking), and there was a place below it where (For $215) you could build your own. Reservation required. There was also a build a droid factory. They were radio controlled when done. The second ride opens in Anaheim in January 2020.
The Magister class carrier by Howie Day over at modelermagic really inspires me—I can envision Federation starships in that empty space—the Monolith—a space elevator cable or an anomaly—with Mass Mikkleston as Thrawn
Posts
https://www.artstation.com/artwork/L2rDbk
https://www.artstation.com/artwork/PmqBRr
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I've made 3 Color corrections in AE, that work as easy as possible, for amateur users or more used to the settings. Ι Had in mind that Fractalsponge would love to drag and drop his images in a way that can work fast and with adjustable GI strengh, depending the settings.
-Angel
That's cool. I think I'll have to break down and get AE at some point. The LUT export from Photoshop doesn't work very well. I like having the lut available so I can preview in vray VFB without having to save the file and move it to PS and I know the AE export works.
Frequent updates at our Discord channel!
Yeah i used to do that. but it came to me i have more control in post rather in vfb. Having said that, i set from vfb as close as possible to the final result i want with a few corrections in post (contrast, noise etc) as shown bellow.
Here. It was designed specificaly for the use of the plugin Looks from magic bullet. It requirew two layers each time. A render and GI pass for additional bounce boost. You can use the layer replace function in AE for instant drag and drop of your renders. Njoy
-Angel
Yeah, that's pretty much what I've been doing. I try to get it as close as I can in the VFB and then do final adjustments in PS. Leaving everything to post processing means not having any idea on how it'll look like in the end.
That's a great image btw. Needs debris
Frequent updates at our Discord channel!
Thanks. It was a test render actually. I can make debris in post but not as simulations.
https://www.artstation.com/artwork/VdaA44
https://www.artstation.com/artwork/3oPw0A
4k source on my site:
http://fractalsponge.net/?p=4390
You're insane, did you know that?
In a good way, but insane...
Gladiator/Demolisher WIP:
More at: http://fractalsponge.net/?p=4652
I'm thinking there is almost as much work in these models as creating a physical model, and I have scratch built a 2' Super Star Destroyer for a client, fully lit.
Looking great, @fractalsponge - is this your own design? I'm not familiar with it...
https://starwars.fandom.com/wiki/Dominator_(Interdictor-class)
However, nobody does them like Fractalsponge.
I don't think there is a physical model section, correct? I thought there used to be.
Just put it in WIP, if you're still working on it, or Finished Work if it's done. There's a thread prefix for practical models.
Join our fancy Discord Server!
Would also love to see that.
I was referring to the Gladiator/Demolisher
Ah, that one. Also an existing design.
https://starwars.fandom.com/wiki/Demolisher_(Gladiator-class)
We also got something to drink at the Cantina. Very authentic feel inside. They probably should have made it a little larger.
There was a cast member there playing Ray from the most recent trilogy and she looked a LOT like Daisy Ridley. English accent too. There was a drinking fountain with a water reservoir above it (fake of course) that had the trash compactor monster from the very first Star Wars (It's hard to believe that was 42 years ago) in it. When you depressed the button to get water, bubbles percolated up into the reservoir as if it was draining. Every now and then the head/eye portion of the monster would pop up in the water reservoir. FUN!
Two Storm troopers wandered around and interacted with everyone. One storm trooper asked a little kid, "Are you a loyal subject of the First Order?" The kid was mesmerized and didn't reply. The storm trooper quips, "You shouldn't have to think about it so long." At one shop you could purchase a complete storm trooper outfit for the "modest" sum of $6120 dollars.
They had a shop where you could purchase really nice light saber replicas ($139) for just about every hero and villain in the series (For some reason Mace Winu's was the most popular and chronically out of stock - it was nice looking), and there was a place below it where (For $215) you could build your own. Reservation required. There was also a build a droid factory. They were radio controlled when done. The second ride opens in Anaheim in January 2020.