A couple of weeks ago I started tackling the Defiant. Although Chris Kuhn build an awesome model, I could not resist building my own.
Some words to the references: I'm using photos of the official physical model and the CGI model that came later to the series. There are some major and minor differencies between both and it's impossible to say which one is more accurate. So I decided to go with the things that I like most of both models.
The main hull is one whole subd mesh.
Took me two days for the grid in the main hull
Greebles and nurnies, I hate them to build. Feels like no progress.
Warp and impulse drives with some inner workings done. I do not like those nurnies inside the nacelle of the studio model as they absolutely make no sense there. So I made some warp coils instead.
Now there are only a few things at the back left to model.
Posts
She's a tough little ship!
...little?
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
On the third image of my initial post you see the finished cuts, the polygons between the cuts are colored in red and will be intruded slightly into the mesh.
Then I chamfer the edges (chamfering will create a big mess if your cutting lines are not clean) and break their phong angles to avoid bad phong shading.
She is finally done.
Some infos about the model:
- ~435000 polygons
- 355 objects
- 27 MB Ram usage
- 22 materials
- One 6144x6144 texture set (color, specular, roughness, bump, normal)
- One 4096x4096 texture set (color, specular, roughness, bump, normal)
- One 4096x4096 texture set for decals (color, alpha)
The physical model had round windows, the later CG model had squared ones which I like more.
The FullHD renders above took about 3 minutes in Redshift.
yeah I hear smack smack smack when I look at it.
Ships looking good.
As I just noticed when I went to download her just now to take a look. heh
BTW - I get a 403 error when I try to log into your site to access your downloads at the moment.
Really loving the leave of detail you have put into this.
I'm interested though, @nightfever - you've got the two round circles just behind the insets on the top front of the ship (assuming they're sensor pallets?) glowing blue. I can't find any reference that says they ever did that. What are you basing that glow off?
The deflector nose looks to be more angled downwards that I thought it was. Although I know this is a point of contention, given how much the shape of the deflector housing changed between the various models.