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3D-= The NEW MKF random trek crap thread =-
Posts
No rooms yet just a few omnis in the full render to somewhat light up the holes to fake it for now.
oh yeah I am aware of any errors as some of the detached and bridged panels that have not be cut are overlapping the hull in places causing a error, these are temp bridges to make cutting easier IE one go of boolean vs doing it multiple times for each panel.
Holes have rooms now.
Looks like my hull material has gone whacky again. Never had this issue before but eh. Maybe too many surfaces in the scene? got a few other ships in there and all their baggage. Maybe should purge a few of them to see.
man last render 1h48min. .
also not to happy to see those splooches are back again. I think the materials are going whack each time I import something from another file into the file. I recently updated and replaced the TOS shuttle and all of these anomalies in the main material show up.
old
new
Ah that makes sense, thanks.
Kind of not to happy with the nacelles ATM.
mucking about with the nacelles with the idea of integrating some of the patterns and shapes of the canon ship. Dunno about those sipes on that forward cutout so those might go away or become a flat pattern on the surface instead.
The little vanes on the vent thing with the orange glow might not stay.