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3DMacross Plus YF-19

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Posts

  • eosmusashieosmusashi4 Posts: 0Member
    Created the pilot's panel with actual geo that can get animated

    160502.jpg?w=933
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    The startup sequence based on the film
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    I made a stereoscopic crosseye 3d image! (just cross your eyes)
    cockpit_stereoscopic_small.jpg?w=960

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    wallpaper160516.jpg?w=933
  • eosmusashieosmusashi4 Posts: 0Member
    When I first drew these panel lines for the nose, I didn't pay much attention, so I decided to fix them.
    160602.jpg?w=960
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    Added navigation lights on the tips of the wings, controllers to turn them on/off
    160527-2.jpg?w=960&h=720

    A few renders with some nice DOF
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    The cockpit section with HDRI reflections
    160526-3.jpg?w=960&h=720

    Added formation lights, stroboscopic lights and controllers for all of these
    290529-2.jpg?w=933
    giphy.gif?w=640
  • eosmusashieosmusashi4 Posts: 0Member
    The afterburner effect was quite the journey. First, I tried faking it with a sequence of planes and a shader that creates a volume effect
    160530.jpg?w=960&h=720

    The problem was that at a certain angle, it didn't look good because you could see the individual planes
    160530-2.jpg?w=960&h=720

    Then I tried using a shader and a single cone mesh, like they do in games, I added geometries to create the glowing disk effects
    13323744_10153568146256408_5038880884697926437_o.jpg?w=960
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    thrusters.gif?w=960&h=720

    But it didn't look good yet, so I got rid of the geometries and replaced it with changes in the opacity of the shader
    160606-2.jpg?w=960
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    ezgif-com-gif-maker3.gif?w=960
  • BarricadeBarricade199 Posts: 181Member
    Another thing about the engines/feet (and Master File)....

    Master File, while a gem of information, is, to my knowledge, not officially canon. The fact you've made your model look this damn good & vritually identical to OVA/Movie canon, is far more a credit to you, than to the Master File (minus my minor gripes about the feet and the back-thruster).

    As for the feet/engines, I take it you didn't realize that the YF-19's engines themselves are internally mounted on rails, just like the VF-25 and VF-31, and when the feet are extended 'down' for GERWALK & Battroid mode, also slide down with them. They just didn't implement it into the models until the Frontier stuff came along and Arcadia put out its YF-19/VF-19EX.

    EDIT:
    That has to be the most realistic (and flat out gorgeous) afterburner effect I've ever seen.
  • eosmusashieosmusashi4 Posts: 0Member
    Barricade wrote: »

    As for the feet/engines, I take it you didn't realize that the YF-19's engines themselves are internally mounted on rails, just like the VF-25 and VF-31, and when the feet are extended 'down' for GERWALK & Battroid mode, also slide down with them. They just didn't implement it into the models until the Frontier stuff came along and Arcadia put out its YF-19/VF-19EX.

    That makes a lot more sense, rails! By any chance do you have images of the Arcadia VF-19EX to see how they look like? I might be able to change that.

    Thanks for the info!

    Shaders and normal maps updated for the cockpit:
    160611-2.jpg?w=933
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    160611-6.jpg?w=960

    Then I did some shots with DOF, and it looks like a scale model! Not ideal, but still cool!
    160611-11.jpg?w=960
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    160612-6.jpg?w=933
  • eosmusashieosmusashi4 Posts: 0Member
    Extra paintjobs based on the Master File:

    51ylepkk9kl.jpg?w=640
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    18.jpg?w=933
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  • eosmusashieosmusashi4 Posts: 0Member
    Updates to the cockpit to make it more interesting and realistic since it kinda looked too flat.

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    Old
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    New
    160724-5.jpg?w=960
  • psCargilepsCargile417 Posts: 620Member
    :o My head exploded looking at the rigging. That cockpit is the sickest. I need to study your exhaust nodes. Blender is a very powerful tool in the hands of someone that knows how to use it.
  • eosmusashieosmusashi4 Posts: 0Member
    Fixing normal direction and some shader issues while rendering a few closeups

    sc0011.jpg?w=960
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  • eosmusashieosmusashi4 Posts: 0Member
    Updates!! Fixes to intake fan, feet mechanisms and overall textures while in GERWALK mode

    sc0044.jpg?w=960
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    intake0001.jpg?w=960&h=720
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  • eosmusashieosmusashi4 Posts: 0Member
    Updates!!

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  • SchimpfySchimpfy396 Posts: 1,632Member
    Every time I check on this thread I'm always amazed. I absolutely love the work you're putting into this. :thumb:
  • eosmusashieosmusashi4 Posts: 0Member
    Update on some effects, I learned how to make the heat effect for the turbines

    160823.jpg?w=960
    160827.jpg?w=960
    160827-2.jpg?w=960

    Heat:
    160829.jpg?w=960&h=720
    heat0053.jpg?w=960&h=720
    vjtnjjdsqdgp6.gif?w=640
    jpbxjtjxdoztu.gif?w=640

    And a wallpaper!
    wallnew-2.jpg
  • Knight26Knight26192 Posts: 838Member
    Gorgeous. THe YF-19 has always been one of my favorite valks and these are just beyond awesome.
  • eosmusashieosmusashi4 Posts: 0Member
    Hey all, I haven't been around in a while, but that doesn't mean I've been away from this project, it was just my computer taking ages to render things out:

    yf19hangar.jpg

    10uthd7ku6xpq4.gif

    e5fgput9ozcfu.gif

    l2jhro1xssfhcsm1o.gif

    3o6zt5pcwk14ewxita.gif

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    l3vrcjvpfc5axjgig.gif
  • SchimpfySchimpfy396 Posts: 1,632Member
    I would love to see this in a dog fight animation. :D
  • eosmusashieosmusashi4 Posts: 0Member
    This took a while but it's finished!

    Coming up next: Paintjobs reel and rigging reel
  • Knight26Knight26192 Posts: 838Member
    Love it
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