Testing out spacing on the panel framing (yellow gunk) Had to make the sensor pits a bit taller to narrow that panel gap.
change to the panel shape here.
Slog, converting to vray. Really drives me mad as one file will behave one way another in a very different way. Here as I replace the mental ray stuff it is just adding to the multi mat vs replacing them. Other files would replace the material and ID. I am sure there is some faster way to do this that isnt obvious.
Anyhow loads of fine tuning to do and clearly there will be differences vs the original mental ray version. Fighting urges to redo parts as I go. Also been tempted to just select everything and apply one material to it and go through and redo it manually vs by ID. Also think I need to do some re uvwing. Such as detaching some of these panels and make unique UVWs per panel so the progressive mats do not span panels.
I will likely be swapping between projects as time goes. So you'll see this another ship and the commission ship off and on.
More panels done uvws on some are temp while I decide how I want them to work. IE I might replace the textures as max always turns them 90deg the wrong way. Sadly it will mean having 2 maps for saucer vs planar or other styles as it works for one but not the other -_-. . . .
anyhow testing how linking discord images work. Let me know if anyone cannot see them if I keep them linked. Thinking they might not scale right vs the php based crap from wordpress. 4k is just too large vs 1440p in file size to justify on the wordpress storage. Already going to have to shift to a new "blog" in a few months.
they seem to auto scale well and display but I'm on discord too. . . . one drawback I see clicking wants to save vs open in new tab so maybe it is not a solution.
Man these are so good looking. You have really mastered the art.
Do you have plans [old school I know] to revisit the Yamato work you where doing
Possibility as I do need a break from trek. I have more refs of the cgi and hero parts of the ship. Though I might divert from it in some places. BUT I do have other projects in mind as well. Some of it depends if I do get a 3d printer or not. But first is this work And the contracted ship. Those come before play.
After that itll be a mix of conversions and some new projects.
Posts
change to the panel shape here.
Join our fancy Discord Server!
Oh, we did that earlier in the thread… lol
https://forums.scifi-meshes.com/discussion/comment/2031338#Comment_2031338
Try some reading comprehension?
Nope not really, doing mostly small clean up work and prep for all those panels on the outside edges and then gearing up for calendar.
Anyhow loads of fine tuning to do and clearly there will be differences vs the original mental ray version. Fighting urges to redo parts as I go. Also been tempted to just select everything and apply one material to it and go through and redo it manually vs by ID. Also think I need to do some re uvwing. Such as detaching some of these panels and make unique UVWs per panel so the progressive mats do not span panels.
I will likely be swapping between projects as time goes. So you'll see this another ship and the commission ship off and on.
Definitely going to need to address the lifeboat caps and lighten up the textures.
anyhow testing how linking discord images work. Let me know if anyone cannot see them if I keep them linked. Thinking they might not scale right vs the php based crap from wordpress. 4k is just too large vs 1440p in file size to justify on the wordpress storage. Already going to have to shift to a new "blog" in a few months.
they seem to auto scale well and display but I'm on discord too. . . . one drawback I see clicking wants to save vs open in new tab so maybe it is not a solution.
1440p ones just in case it is a issue.
Need to adjust materials etc, I do not have much for renders of these surfaces to know exactly the original color pattern intent.
Do you have plans [old school I know] to revisit the Yamato work you where doing
Possibility as I do need a break from trek. I have more refs of the cgi and hero parts of the ship. Though I might divert from it in some places. BUT I do have other projects in mind as well. Some of it depends if I do get a 3d printer or not. But first is this work And the contracted ship. Those come before play.
After that itll be a mix of conversions and some new projects.
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