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2DRemodel of a John Eaves Ship

DamoclesDamocles171 Posts: 0Member
edited February 2016 in Work in Progress #1
Another ship that has been knocking around in my brain has been one that I seen on John Eaves blog, I believe it was meant to be a Star Trek Online ship, though I don't know if it is.

I don't have any spec's for it, except that at the bottom of the image it says "Science Vessel."

I'll I've been able to get is a small blurb from the blog itself that doesn't help much.
Here is a science vessel from the Perpetual files. this was the first of the donut ships and looking at it again I have to cry at the bad painting in Photoshop,,, OHHH those early PS learning days were rough!!!! this one was fun to work on because it was loosely based on a big fav of mine the USS Grissom. At this point in the game deadlines were getting tighter and the execution of the renderings were getting rougher as to what was turned in. New modelers were being brought on and the load of things to be built was on the rise. As always I would have liked a little more time to work this one out a little more. The underside details were a later addition requested to add thickness to the ships profile. ItA’s a frumpy addition that doesnA’t really add much to the functionality of the vessel..

Height: TBD
Width: 210 M
Length: 384M

Decks: TBD
Deck Heights: 4M

Crew:TBD

I will be augmenting the design as I'm not entirely fond of the original design, and will be keeping it as primarily a science vessel.

I hope to have more updates soon!

Edit: I forgot to post the new Starfleet logo / Comm badge.
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Post edited by Damocles on
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  • trekkitrekki947 Posts: 1,399Member
    Interestingly, the front part looks a bit like the USS Vengeance.
    I'm curious about the Model. Good luck :)
  • AresiusAresius359 Posts: 4,171Member
    I'd not be surprised if the Vengenace got inspired by that.......
  • komarokomaro348 CanadaPosts: 752Member
    I think it's a nice challenge. Do you have the other side of the ship ? That might be the area where you gonna have to improv if you have only that view.
  • JennyJenny2 Posts: 0Member
    I've always wondered what the function of the "donut" was. Starfleet is a Navy / Coast Guard. They don't build ships in a particular fashion just because they look better that way. So what's the reason for the gap?

    My functional concerns aside, it is a good looking ship; I look forward to seeing your interpretation.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Nice start on the ship. It will be interesting to see where you go with this.
    Damocles wrote: »
    Another ship that has been knocking around in my brain has been one that I seen on John Eaves blog, I believe it was meant to be a Star Trek Online ship, though I don't know if it is.

    This is from the original attempt to make Star Trek Online, by Perpetual Studios. Perpetual went under while making the game and Cryptic took over. When they did, they started over from scratch, so all of the design work done by John Eaves and other talented designers went to waste.
  • japetusjapetus2957 SeattlePosts: 1,399Member
    Very cool. That will be a fun project! I alwasy like donut ships for some reason! Impractical but cool I suppose.
    Edit: Also, wish John would update his site, it's been like 2 years now since a new post! He must be very busy.
  • TALON_UKTALON_UK2 Posts: 0Member
    Quite like this design. With regards to the donut configuration as a science vessel the first thing that leapt to my mind was some sort of sensors or other scientific research equipment which was hazardous to life, hence the need to separate it somewhat from the main hull, but then you can see that there is habitable space on the ring, so perhaps that reason is out. That said though, the from half of the ring doesn't look like it has a habitable area, looking way more equipment heavy, so perhaps I am right with my reasoning and just the front section of the ring is dedicated to possibly hazardous scientific equipment. Looking forward to seeing your take on this design.
  • DamoclesDamocles171 Posts: 0Member
    Wow, this post really took off when I wasn't looking! I don't have a ship update yet, but I plan to do a little more work on her tonight. I was able to find another image of the ship, but this one was an updated version of the original.

    I don't plan to use the bottom that was added at all, and will be editing the aft section a bit more to my liking. Haha.

    I also intend to elongate the ship, make it a little bigger, and more... sciencey...? I want it to pretty much be a mobile lab.

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  • DamoclesDamocles171 Posts: 0Member
    Another quick update.

    I remade the saucer and modified the aft end... It was ridiculously complicated the way it was drawn so I am now attempting to streamline it a bit.
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  • DamoclesDamocles171 Posts: 0Member
    Another update. Started working more on the aft section. A lot of the work will likely just be a placeholder for the moment, but it should give you an idea where I'm going with this.
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  • JennyJenny2 Posts: 0Member
    Nothing to say, but still watching. :cool:
  • DamoclesDamocles171 Posts: 0Member
    Another update. Got more of the aft section figured out, and I think it looks much better than before. I also started a side view of the ship. I left the decks in the image.. well, cause I was feeling lazy... lol.

    As always, comments and crit always welcome.
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  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    It's looking good so far. :thumb:
  • DamoclesDamocles171 Posts: 0Member
    There's no nice way to say this, so I'll just say it... screw this design! :lol:

    I knew I was taking on a challenge when I started this, but this ship has so many awkward lines in the original that it makes the ship hard to hammer out... then again I probably made it worse by making the ship bigger than it was originally supposed to be.

    That being said, I did call this a Remodel... so I took some time tonight to create to alternatives.

    The first draws more inspiration from the Excelsior Class, with a long, flat-topped engineering section, but attached to the saucer more like the Eave's design, just rounded out a bit. No nacelle's on this side yet, but I like the balance it gives the ship, even if it does fall closer to the "standard" Starfleet ship design.

    The second is a modification of what I have been working on already. The issue with this layout is that it makes the ship seem more off-balance and forward-heavy. A possible solution to this would be to once again extend the engineering section to the left and right to make it bulkier and then add slightly larger nacelle's to the sides, but I'm not sure.

    If anyone has any suggestions, I'd be happy to hear them!
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  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Yeah, I usually like John Eaves' work, but I was never too keen on this design. I get that he was going for something different, but the blocky back section doesn't really fit with the vast majority of canon Starfleet designs. I think you're on the right track going with a more rounded rear section.
  • JennyJenny2 Posts: 0Member
    I'm not a designer, mind, but I kind of liked where you were in post 13. Just shift the core of the saucer upward, so that it's balanced instead of jutting down like that, and you're goin' somewhere. Alternatively, thicken up your aft decks... what's in the secondary hull? Cargo spaces / raw materials stowage, landing and hanger decks... things that require more overhead than standard deck height, I'm thinking.
  • DamoclesDamocles171 Posts: 0Member
    Just a small update for the moment, I'm still currently working on the ship but thought I'd give you guys a sneak peak.

    Seems this will actually turn into two separate vessels, since, with some minor adjustments to the saucer (Thank you, Jenny), I actually like both styles now.

    In the Excelsior-style pic, I put a small image of what the saucer looks like from the side view. I added the tapered edge on the inside to thicken up the saucer a little more, and give the front of the ship more "weight" so to speak. The edge exists in the Eaves-style as well, I just didn't put in a reference for it.

    Thinking about what Jenny said, I decided to try moving just the bridge module forward a bit to see if that helped (instead of the whole core - if the bridge didn't work out, I would have tried the core next). I actually think it works rather well overall, and made minor adjustments to the side "slope" areas - which now go up and wrap around the bridge instead of just ending.

    Also, for shame on all of you for getting the Vengeance stuck in my head... now I have a "prime universe" version kicking around my head! :lol:
    Jenny wrote:
    Cargo spaces / raw materials stowage, landing and hanger decks... things that require more overhead than standard deck height, I'm thinking.

    Forgot to reply to this...

    True, and as a science vessel I can see them having storage for a lot of specimens, cargo space for food / rations (I'm thinking this would be a deep-space vessel on a years-long survey mission), and yeah, hanger-decks, etc.

    This is where the Exselcior-syle works best because it has more volume to it that the Eaves-style. However, the Eaves-style one (in my mind) has more fuel space to allow for longer missions...

    Thankfully I can play around with both and see what comes of it. :)
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  • JennyJenny2 Posts: 0Member
    Glad I could help. I'm liking both versions, so keep plugging away at it!
  • DamoclesDamocles171 Posts: 0Member
    Its been a while, and sadly I don't have much in the way of progress, but we've been really busy at work so I had to put this on the side.

    There's also the fact that I had an idea for yet another ship, and I worked on that for a few days.

    If anyone is interested, I uploaded the new ship and an MSD mock-up to my deviantart account, you can view it by clicking the link in my signature.

    As for THIS ship; worked mostly on the side view of it, erased the deck lines I was using as a guide, got the nacell's in place and the pylons.

    I also added in the impulse engines to the saucer section.

    As usual, nothing is set in stone right now, but I wanted to get this stuff in place just to tinker around a bit.

    As a side note, I'd like to mention that I am trying to keep in a fair amount of John Eave's syle as I can, which is why I have the pylons attached as they are - it was the way they were attached in his updated version of this ship.
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  • DamoclesDamocles171 Posts: 0Member
    Hope everyone enjoyed their Holiday's! I spent mine with my Niece and Nephew who I rarely get to see, so that was nice. :D

    Only a minor update to this as well, but I wanted to make sure everyone knew I hadn't forgotten about this project!

    Started adding in the shield grid lines and some windows. I'm hoping to tackle more later.
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  • DamoclesDamocles171 Posts: 0Member
    a fair amount of work done, so I feel this constitutes a *real* update, haha.
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  • Vortex5972Vortex5972321 Posts: 1,202Member
    Looking good.
  • AresiusAresius359 Posts: 4,171Member
    Somehow the bridgetower looks a bit misplaced on the side-evelation... not lining up with the topdown view...

    Else it looks fairly nice.
  • DamoclesDamocles171 Posts: 0Member
    @Aresius: I made some modifications to the top view bridge area, and have yet to make those changes on the side view (good catch, by the way), but I'll get around to it. :)
  • DamoclesDamocles171 Posts: 0Member
    So here's another update for you guys, this one being a "major" one compared to the last update!

    Worked on the bottom view (quite a bit actually), and got a lot of that fleshed out, though I didn't intend my deflector to resemble Voyager's as much as it does... what do you think? Keep it, or change it?

    Also re-did the Nacelle's, and their views look MUCH better in the top and bottom views now... added some phaser array's to the saucer, more windows (which were a pain), the sensor dome was put in, and the shield grid on the bottom saucer.

    Overall she's coming together rather nicely!
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  • DamoclesDamocles171 Posts: 0Member
    Mostly completed at this point, just minor details here and there, then to work on the other design option.

    What do you think of the hull color? Too light? Too dark?
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  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Looking good. I think the hull color looks good, just about right as far as the dark/light question.
  • NanoGatorNanoGator1 Posts: 0Member
    Jenny wrote: »
    I've always wondered what the function of the "donut" was. Starfleet is a Navy / Coast Guard. They don't build ships in a particular fashion just because they look better that way. So what's the reason for the gap?

    My functional concerns aside, it is a good looking ship; I look forward to seeing your interpretation.

    Less mass, more windows, greater security for the bridge.
  • AresiusAresius359 Posts: 4,171Member
    Nice work. I think the hull colour is right so far.
  • DamoclesDamocles171 Posts: 0Member
    Hey guys, another update!

    For Donut Option 1 I sloped the conference room deeper into the back of the saucer, giving it a little more protection from the sides, and finished the coloring of the RCS Thrusters. I also thickened the lower saucer phaser array's on the side view. I still intend to add some windows to the engineering section, but have yet to start that. Once I make those changes, Option 1 will be considered complete.

    As a side note, with all the escape pods tallied, there are enough pods for a total of 348 people. I think thats definitely enough! :)

    Edit:
    Donut 1

    Decks: 20

    Height: 80m
    Width: 320m
    Length: 640m

    ^ All estimates

    Crew: 500 - 550
    Mission: Deep Space Exploration

    Side Note: Because this ship is designed for Deep-Space, most of the engineering section would be dedicated to fuel tanks, coolant and storage / cargo - hence why it has a lower crew count than the E-E.

    __________________________________________________________________

    As for Option 2 - I spent a lot of time tonight working on the aft section and finally managed to get it to look a little more like the original John Eaves designs. I will be making some more modifications to the saucer section in this version and I think it's going to end up being more of a war-ship than what I originally planned. Something like border protection in the post-dominion-war. I also modified the bridge area in this option the same way I did for option 1.
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