I thought I'd create a single thread in which to post new work rather than creating new ones for each piece of artwork.
Anyways, this is something I put together while experimenting with lighting Prologic9's beautiful Galaxy Class model. I was aiming to replicate the TNG DVD box-set cover art. Not a perfect result, but not bad in my opinion.
EDIT: Ouch, the compression really smudged the details.
Here's an Imgur upload.
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I think what Yaric is probably pointing out is how the edges are... from an After Effects perspective, it looks like the Alpha is set to Straight - Unmatted rather than Premultiplied... I remember I was plagued with the faint black pencil lines around the edges then I fiddled with that and got rid it... since I render on a black background out of Max...
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furthermore, I know more about alpha channels than you do and you're talking crap as usual
that is all
How was I talking crap?
I misunderstood and I thought you misunderstood what Yaric was pointing out...
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I was attempting to replicate the overexposed look which most of the pre-remaster shots have. There are definitely a few problems, but thanks for the feedback.
It can't be the model (I somehow doubt you'd have missed that!! ), so it must be just a trick of the angle.
Still, nice render!
Aye, I guess that's why I said might. Couldn't really tell. I think maybe what is really catching my eye is the fact the bussards are generating light and even casting light on the ship yet the top/edge of the bussard is dark which really shouldn't be possible. I'm guessing it stems from the way the light effects are added to the model in max which are basically just pasted on top of the render. I always just turn that crap off and illuminate it differently either with the texture or a light.
And yes, trying to tell you how compositing works is like telling the sun how nuclear fusion works, lol.
Animator, I'm not 100% familiar with what picture you are trying to emulate but I think you are probably on the right track of trying to over expose portions of the ship but like I am saying I bet it would look better if you changed how you are getting the original illuminations and then over expose it in photoshop or after effects.