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2DPen and ink ships since I can't model

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  • StarriggerStarrigger475 Posts: 698Member
    edited June 2022 #182
    More Cruiser:

    3vopo7xl93bd.jpg
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    pvgsarvrpah9.jpg
    ekqjagyirgeh.jpg
    l9deimbn43g8.jpg

    Steve
    Post edited by Starrigger on
    Come on over to my place CGI Worlds
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    Sweet baby Jesus that's a good looking ship. I'm loving seeing more weapons on that baby. And I'm also digging seeing the cylindrical shape of the nacelles underneath the square supports...
  • spacefighterspacefighter2 Posts: 0Member
    great work, looks truly fantstic now. still think that more pronounced panel lines could be helpful, or ribs like on galactica. engine exhausts should have some lens flare. you did a really good job of taking the nacelles from being the weakest point to being objects to behold.
  • StarriggerStarrigger475 Posts: 698Member
    Thanks much, guys!
    Come on over to my place CGI Worlds
  • StarriggerStarrigger475 Posts: 698Member
    edited June 2022 #186
    Let me blow your minds:

    Here is a size comparison with a familiar ship ( I did not build the Enterprise model):

    9hvj25i4kg6w.jpg

    :o

    Steve
    Post edited by Starrigger on
    Come on over to my place CGI Worlds
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    I consider it a personal failure that I can't articulate in words the gasping disbelief made famous by the Three Stooges and Austin Powers, but I'll try: wiwiwiwiwiwiwiiii... whuwhuwhuwhuwhuwhu... whuheeheeheehe..

    They're gonna knock that Federation ship like a bumper car and not get a scratch.
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    I know it's been a while since I shared any cool ships with you all. Been doodling some but a bunch of them have been derivative and others just not good enough to share. I do like this one, it was inspired by a line in the "Year of Hell" two-parter. In my head it's like a toy that was glued back together in the wrong way, another little ship that's out there to salvage derelicts.

    hardware-raiders.jpg
  • StarriggerStarrigger475 Posts: 698Member
    Hmmm, I like! Is the tube structure out the front a weapon or for docking?
    Come on over to my place CGI Worlds
  • cavebearcavebear179 Posts: 623Member
    Sure looks like a bigass cannon to me :)
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    It is a cannon... but it's one of those "you can only use it once an episode" type of deals. It's how they knock out bigger ships in one punch, b/c that thing can't last through a battle for very long.
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    While doodling last night, I saw an SNL skit with an Army Drill Sargeant and I noticed his emblem and thought to make the Trek version of it. These little things are the best of what I came up with (the rest are crummy and detailed for details sake, not something I dig).

    general-chekov-emblem.jpg

    And normally I don't share designs this rough, but I saw this collapsed chimney on a website about Russia's heavytech decay and thought it looked like a spaceship. I haven't found a nice corresponding piece to be its' stern, so it's still half-drawn and in my un-overdone style. This is what all my drawings looked like a few short years ago.

    junk-tube-1.jpg

    I also did some concept doodles for 3-D printed masks for a story idea I had, just playing around but they're not really sci-fi-y so I didn't upload them.
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    (Could we please do something about this forum constantly being hacked?)

    Did this a short while ago but wasn't able to post it until now, a more origami inspired, boxy looking spaceship.

    british-bug-ship.jpg
  • spacefighterspacefighter2 Posts: 0Member
    boxy, yes and probably somewhat too much. but a nice design and with only minor modification a very cool ship.
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    New stuff! I've been... well, multiple things, so I haven't had a chance to update in a while, but here you all go!

    gravglider.jpg
    A low-power ship with a thin skin, it's meant to be a ship used by salvage scrappers. There's meant to be arms so they can grab stuff, but I haven't figured out how to get them to mesh with the design yet. The wings can move, and basically being in one of those suckers feels like you're in a roller coaster (they are kid-sized).

    not-wart.jpg
    Okay, I MEANT to design a POS over-repaired robot... sort of like a Game Of Thrones/Star Wars type thing, but instead I wound up designing this old PC looking thing instead. Oh well.

    german-ships.jpg
    There was an article on io9 about spaceships that are powered by microsingularities called Schwartzweld Kugelblitz ships, which fueled my imagination for these designs as well as doing Hogans Heroes in space lines "Hoooogan, vhat happened to ze microsingularity?" "I know nutzing... NUTZING!"

    blue-steel-bridge.jpg
    Okay, and these two came to me last night, I got glimpses in my head of a new style Star Trek bridge. I was trying to get the feel of the angles I saw, I'm actually not sure what the whole layout would be. I liked the idea of a ring of littler screens around the ceiling, even if it is financially unfeasible (the "upper" ring is just lights).
    The other part I remember is...

    glass-helm.jpg
    This helm console... Maybe there's two of these and I was just seeing a "rebuild" bridge for another ship, like they would do on the show where they just scramble elements around to make it look different, but these babies are black padded with just beautiful blue button outlines and touch-glass interfaces.
  • StarriggerStarrigger475 Posts: 698Member
    some pretty cool ideas! I might take a stab at that little run-about thing...
    Come on over to my place CGI Worlds
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    Thanks! I like the idea of the Glider... especially how flimsy it's supposed to feel! It's really only designed to work in motion, I always imagined it being launched out of the mothership (I haven't figured out how anyone manages to hijack one yet), and in motion everything works in this nice harmony, but when it's stopped, it feels like the most dangerous thing in space, no way could it actually work type of thing. You pull on a lever and the WHOLE wing does a wide FLUMP and clatter, you wouldn't be surprised if you just popped the whole thing off by accident.

    When the characters get out, the thing is dinged up like crazy and the bottom is burned so bad they were a a few millimeters away from a breach. THIS close.

    Those German ships... as I consider ideas for my long-overdue space story, I think the ship that's eventually used may be a distant relative of one of these.
  • StarriggerStarrigger475 Posts: 698Member
    edited June 2022 #198
    First run

    zgaojmsvj9dq.jpg
    17bxsvazzzkh.jpg

    Steve
    Post edited by Starrigger on
    Come on over to my place CGI Worlds
  • TALON_UKTALON_UK2 Posts: 0Member
    I quite like that, nice.
  • spacefighterspacefighter2 Posts: 0Member
    Starrigger wrote: »
    First run

    runabout01.jpg


    runabout02.jpg

    Steve
    it's fairly cool but given the shape, size and lack of large engines i think it really ought to be only a pod for purely exoatmospheric work(like you see in 2001 or the maintainence furies in babylon 5). the window arrangement you have used makes it look larger than the drawing appeared but it's a cool alternative design for that bit.
  • StarriggerStarrigger475 Posts: 698Member
    edited June 2022 #201
    Modified "wings" and added possible arm configuration

    6cce9kaouq0j.jpg
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    z6zvk15yshfk.jpg

    Steve
    Post edited by Starrigger on
    Come on over to my place CGI Worlds
  • colbmistacolbmista2 Posts: 0Member
    Very cool progress
  • colbmistacolbmista2 Posts: 0Member
    How do the 2 passenger get in
  • StarriggerStarrigger475 Posts: 698Member
    colbmista wrote: »
    How do the 2 passenger get in

    Shoehorn! :D

    Working on some ideas, canopy will open in some fashion...
    Come on over to my place CGI Worlds
  • colbmistacolbmista2 Posts: 0Member
    Hmm I would a thought the back end comes down in some manner and they sit in to it then it raises back up
  • StarriggerStarrigger475 Posts: 698Member
    edited June 2022 #206
    colbmista wrote: »
    Hmm I would a thought the back end comes down in some manner and they sit in to it then it raises back up

    That my be a cool idea... Perhaps have them attach to the side of the mother ship, like little leeches...

    kfzphigpv1t3.jpg
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    Steve
    Post edited by Starrigger on
    Come on over to my place CGI Worlds
  • colbmistacolbmista2 Posts: 0Member
    Now that is cool
  • TALON_UKTALON_UK2 Posts: 0Member
    Nice.

    :thumb:
  • BlueNeumannBlueNeumann610 Posts: 1,271Member
    I haven't been able to load the forum for a couple days (was anyone else getting porno redirects?) so I ahven't seen these up until now. I dig 'em a lot! Yeah, I was thinking they'd get in via the canopies but I like that wall leech idea a ton! That way when the characters land they can fall out backwards onto the floor!

    The mothership has that same frail thing going on... half of it's made of scrap, so I guess I better start drawing up some designs for it.
  • colbmistacolbmista2 Posts: 0Member
    Yes the wall leech idea is cool
  • StarriggerStarrigger475 Posts: 698Member
    edited June 2022 #211
    More little leeches... This time on the old scavenger ship for scale

    3lty1fgpmlgq.jpg
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    Steve
    Post edited by Starrigger on
    Come on over to my place CGI Worlds
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