Hi guys,
it's been a while since my last posts so i decided to start a new one.
Just a small BSG-styled mesh i'm working on at the moment. Scylla is her name and i guess we've seen her before.
Have fun.
S.
Have had some problems with my old pc the last days but before i've been able to do my very first particle test in blender. The goal is to get something like an engine-glow / afterburner etc.. so i found some tutorials and tried my best, but ..hum..
I'm on it but at least not really satisfied with the result. http://www.youtube.com/watch?v=1SrJqKnuJgo
That's not a bad start at all.
I've never used Blender, so I'm not a lot of help with specifics. But I think it needs to be a longer trail (so it doesn't angle in as sharply), have a softer edge (so it's less "cone-y", maybe larger, softer particles?), and maybe a more gradual falloff from orange to blue, and from blue to transparent. You also need to add the hot glow inside the burner to give that overexposed hot firey look, which will help sell the particles too.
But you've got a great start there. Definitely keep at it.
Particles are always tricky. They're always dependent on scale, and situation, so they always take a lot of tweaking before you get them right, even from a tutorial.
a few days ago i started a new blender project. Also its my first Star Trek model ever, so please be kind.
Anyway, that's the progress so far. Have fun !
Thanks for your replys guys.
I like the overall shape too and yes, there will be some textures applied - once i finished modeling.
Todays update shows just a little progress. I added some small details, after i had the hatch done - wich took me hours to do ^^. Some windows are cut too as you can see. Not very much new to show, just a little bit.
Have fun.
Ok guys, not much done since last post here.
I have rebuilt the upper hull, tried some texturing, added some new windows, added the rcs too and rebuilt the hullplating ....
After all i'm going to work at the hangar and i think the fuse-pylons should be worked over too. we will see.
the warpnacelles-endcaps will be changed soon ... much to do
Have had some problems with my old pc the last days but before i've been able to do my very first particle test in blender. The goal is to get something like an engine-glow / afterburner etc.. so i found some tutorials and tried my best, but ..hum..
I'm on it but at least not really satisfied with the result. http://www.youtube.com/watch?v=1SrJqKnuJgo
S.
what tutorials helped you do those afterburner effects? I'd like to see them.
Hey folks i'm alive ^^
I found some time to work on a small project i m interested in for a while.
There is still some progress to be done but i m on it.
I'm trying to figure out how I've not seen this thread before. I'm loving the work on the NX refit, that's looking great. The Viper is looking great so far too.
showing of my current piece of wor i'm doodling arround at the moment.
It's a re-modeled version of an old design. It's renamed to a so called S.A.C. "SmallAttackCraft". Obviously it's sattled in Star Wars' universe ... so there could be some similarities with other designs.
Work is still in progress so there is more to come soon .... i guess
Have fun.
Cheers, S.
ps: the one you could see as my avatar ... it's the old one ^^
Nice, does look more like a miniature Corellian Freighter than an attack ship, but I guess it'll look more aggressive when you throw the weapons on there. Though I like the idea of a smaller Corellian cargo ship, like a light fast courier or something.
Talon_UK
the idea that this model could be a courier ship is awesome. especially since I see some problems ahead thinking of weapons to be added ^^. but i will give it a tray anyway. so the idea of being a " FCC - Fast Corellian Courier " makes sense to me. Tahnk you for that
evil_genius_180
the mixture between millenium falcon and a fighter and is absolutely desirable. at least because the concept of the falcon has been tested and found to be useful. so why don't use it for other purposes ?! thank you.
colbmista
first i've thought of a typo ^^ but otherwise ... thank you, man.
jedi44
thanks for the kind words. last days i've been very bussy but i will do my best to make some more progress.
Hunter G
thanks, and yessss: blender, i'm loving it !
Talon_UK
the idea that this model could be a courier ship is awesome. especially since I see some problems ahead thinking of weapons to be added ^^. but i will give it a tray anyway. so the idea of being a " FCC - Fast Corellian Courier " makes sense to me. Tahnk you for that
Heh, well glad you like the idea. You can have that one for free. I was designing a concept along similar lines for a Star Wars mod I was working on when looking for a Rebel answer to the Imperial Lambda Shuttle for a fast air/space troop transport, only my concept was based around creating a smaller version of the Republic Cruiser that we saw at the beginning of Ep.I.
I look forward to seeing how this design develops, looks very interesting so far. You should check out the Haynes Manual for the Millennium Falcon, lots of modifications to the YT1300 class in there which might give you inspiration for detailing, but going from what you've done so far you might not need it.
Hey
long time no post here ^^
So here's the new ship i'm working on a bit. Not much to show just a small WIP-"snapshot" to get you involved.
C&C are welcome any suggestions too. Have fun.
S.
Posts
Thanks.
Cruiser - SFS Suricata --- Freighter - SFS "Crate"
Have had some problems with my old pc the last days but before i've been able to do my very first particle test in blender. The goal is to get something like an engine-glow / afterburner etc.. so i found some tutorials and tried my best, but ..hum..
I'm on it but at least not really satisfied with the result.
http://www.youtube.com/watch?v=1SrJqKnuJgo
S.
I've never used Blender, so I'm not a lot of help with specifics. But I think it needs to be a longer trail (so it doesn't angle in as sharply), have a softer edge (so it's less "cone-y", maybe larger, softer particles?), and maybe a more gradual falloff from orange to blue, and from blue to transparent. You also need to add the hot glow inside the burner to give that overexposed hot firey look, which will help sell the particles too.
But you've got a great start there. Definitely keep at it.
Particles are always tricky. They're always dependent on scale, and situation, so they always take a lot of tweaking before you get them right, even from a tutorial.
a few days ago i started a new blender project. Also its my first Star Trek model ever, so please be kind.
Anyway, that's the progress so far. Have fun !
S.
036.png 041.png
I like the overall shape too and yes, there will be some textures applied - once i finished modeling.
Todays update shows just a little progress. I added some small details, after i had the hatch done - wich took me hours to do ^^. Some windows are cut too as you can see. Not very much new to show, just a little bit.
Have fun.
Cheers, S.
Rendering in Cycles or Blender Internal?
Books: [ Ashes of Alour-Tan | Embers of Alour-Tan ] | Blender Tutorials | Blog
Thanks mate.
It's rendered with the internal renderer, just added some compositing nodes.... glow etc.
Cheers, S.
I have rebuilt the upper hull, tried some texturing, added some new windows, added the rcs too and rebuilt the hullplating ....
After all i'm going to work at the hangar and i think the fuse-pylons should be worked over too. we will see.
the warpnacelles-endcaps will be changed soon ... much to do
071_a.png
Cheers, S.
Seriously, I love the lighting effects on the nacelles, could you give some details on how you did it? Compositor or not?
what tutorials helped you do those afterburner effects? I'd like to see them.
I found some time to work on a small project i m interested in for a while.
There is still some progress to be done but i m on it.
Cheers, S.
yaa. i love the angular look of this beast. thank you.
evil_genius
thanks for your kind words because oh the NX . it means a lot by a guy off your skills.
YIIMM
I guess it's a Mark III but i m not sure . Pierre Drollet (?) signed it as Mark IIB, so...
S.
showing of my current piece of wor i'm doodling arround at the moment.
It's a re-modeled version of an old design. It's renamed to a so called S.A.C. "SmallAttackCraft". Obviously it's sattled in Star Wars' universe ... so there could be some similarities with other designs.
Work is still in progress so there is more to come soon .... i guess
Have fun.
Cheers, S.
ps: the one you could see as my avatar ... it's the old one ^^
Cannot wait to see it complete.Well done.
the idea that this model could be a courier ship is awesome. especially since I see some problems ahead thinking of weapons to be added ^^. but i will give it a tray anyway. so the idea of being a " FCC - Fast Corellian Courier " makes sense to me. Tahnk you for that
evil_genius_180
the mixture between millenium falcon and a fighter and is absolutely desirable. at least because the concept of the falcon has been tested and found to be useful. so why don't use it for other purposes ?! thank you.
colbmista
first i've thought of a typo ^^ but otherwise ... thank you, man.
jedi44
thanks for the kind words. last days i've been very bussy but i will do my best to make some more progress.
Hunter G
thanks, and yessss: blender, i'm loving it !
S.
Heh, well glad you like the idea. You can have that one for free. I was designing a concept along similar lines for a Star Wars mod I was working on when looking for a Rebel answer to the Imperial Lambda Shuttle for a fast air/space troop transport, only my concept was based around creating a smaller version of the Republic Cruiser that we saw at the beginning of Ep.I.
I look forward to seeing how this design develops, looks very interesting so far. You should check out the Haynes Manual for the Millennium Falcon, lots of modifications to the YT1300 class in there which might give you inspiration for detailing, but going from what you've done so far you might not need it.
long time no post here ^^
So here's the new ship i'm working on a bit. Not much to show just a small WIP-"snapshot" to get you involved.
C&C are welcome any suggestions too. Have fun.
S.