I only recently discovered this game after it when free-to-play in January. Anyone else playing it? I'm rather impressed with the graphics and ship designs - some which are incorrect. I'm not expert but some are just laughable. The Galor for example.
http://www.startrekonline.com/
Anyway - I've been playing this for about two weeks here and there and just wondered if any other SFM'rs had checked it out. For a free game it's pretty impressive. I'm not hard core enough to sign up for a pay to play game like Star Wars Old Republic.. but this STO find (I know I'm late to the party) was pretty cool.
My Excelsior class (U.S.S. Sparrowhawk) is pretty shweet!
Aceman
Posts
I'm having fun with it
Current Projects:
Ambassador Class
I'm glad they fixed the mission progression. Those of you who joined after December 8th (when season 5 went live) don't know what at PITA it was before to figure out which mission you were supposed to do next to progress the story. They didn't have the episodes list, you just got missions when you were at a high enough level to play them, there was nothing telling you what to do next or what you could skip as far as story progression. Now it has linear mission progression, which makes it easier to get a feel for the story. Also, replacing the 15 or so different "special" currencies they had before with dilithium is nice. Now, you don't have to figure out if you have the correct badge to buy a piece of gear, you just have to make sure you have enough dilithium, which is very easy to acquire.
The ground missions are still a pain but i do like the space combat and the general overall feel of space fighting. Fairly well balanced but there are still glitches here and there.
I remember after lauch, all the ships looked terrible too, common mistakes everywhere (Intrepid class had impulse engines where the Aft Torpedoes were, Galaxy class had phaser arrays nowhere except the saucer and they were complete 360, etc...) After about 100 pages of complaints and nearly 30 A4 Pages worth of errors documented they finally fixed most of em.
I'm one of the lucky ones, I got my refit Galaxy Class (saucer sep version) just before they were turned into cstore moneysinks. Pity they're useless in anything but PVE these days.
Current Projects:
Ambassador Class
I don't get the problem people have with ground combat. I've always found it to be easy. But, I've also been playing video games for 25+ years and RPGs for the past decade or so. It's not any different than combat in most other RPGs, IMO.
I remember the good ol' days when RPGs involved puzzles and whatnot that you had to solve. However, the MMO games have been "dumbed down" some to appeal more to casual gamers who are there as much for the social aspects of the game as they are for the game play. People like that don't want to have to think as much. I'm sure they like the game because it is more simple, while us die hard RPGers would really like some more substance to the gameplay. I like the game a lot, but it's still far from being my favorite RPG. The same goes for Star Wars: The Old Republic (my current subscription game.) It's dumbed down some over the first two KOTOR games. (run up to the bomb, push a button, and it diffuses itself) But, again, they want to appeal to a wider base than just RPG fans.
Though, they have made the missions more like episodes (as I mentioned earlier.) And you can certainly team up to complete any mission in the game, so I don't get that comment at all. You can team up with friends or random players, whichever is your choice. And a cruiser can certainly take on 3 frigates at once, so that's not really an issue, though it is a bit unrealistic when you're in your starter ship. You usually only get one battlecruiser to fight at once, unless you're playing on a team. If you're unlucky enough to get more than one, you usually die.
It's not that no one talks it's that there are so many talking its almost impossible to answer questions. As for a Fleet your are most welcome in Explorers of the Infinate. We have no real requirements for helping other fleet memebers as the majorty of us are lvl 50 .
If you happen to be on at a time i am around feel free to send me a message i will be happy to help ya. @Drunken_Monkey if you wanna pm me.
If you want better multiplayer, you might want to think about joining a fleet. For the first several months, I wasn't in one and it did seem kinda lonely. Then I joined a fleet with some buddies and it's really enhanced my gameplay. For one thing, if people in your fleet are on, you've usually go somebody to chat with. Plus, it's easier to find people to team up with when you're in a fleet. Though, you want to be selective in this process and not join just any old fleet. It helps if you join one with friends, either real world friends or online friends. Of course, if you join a fleet that turns out bad, you can always leave the fleet.
As for chatting randomly, it mostly consists of people asking questions and (sometimes) getting answers. Some people chat just to chat, but it all goes by so quickly at ESD and some other areas that it's hard to tell what is being said. Depending on which Starbase you're referring to, some are more dead than others (Starbase 39 Sierra isn't usually the most social place.)
Add to that how the Federation suddenly uses money (just re-labeled as "energy credits" and "dilithium") and you'll see why I haven't gone near that icon for over a month.
And yea, while it's hack and slash. I loved being able to fly around in a Galaxy class ship and stand on my horribly mis-sized bridge.
But after playing STO again for two weeks, some of the problems that drove me away the first time are creeping back into the foreground. Particularly how badly written most of the episodes were and how they shart all over established racial profiles, events and characters. (Yea, a Jem'Hadar would turn on a founder openly because he didnt like what she ordered... right. Also, apparently "hatchery" means eggs are stuck in a pit).
Current Projects:
Ambassador Class
Now I'm only logging in to get a unique item or to have a short fun.
I also run a fleet, but that's more just for my family and close friends, "The Malevolent Society" (bonus points for anyone who gets the reference) so you can look me up that way.
Current Projects:
Ambassador Class
Current Projects:
Ambassador Class
Has anyone else ever gotten assimilated by the Borg in the game? I was doing the Defera invasion event with Ice-Dragon one day and I was getting tired of having to remodulate my weapon, so I switched to my bat'leth. It was going well for a while, the Borg can't adapt to melee weapons. However, I found out that they can assimilate you. My screen went all FUBAR and I couldn't control my character, Ice-Dragon had to kill me so that I could respawn and no longer be a Borg.
I have done the Defara invasion and yes when you Melee you have a greater chance of the borg being able to assimalte you. The cure for this is the nanoprobe hypo you get them on vairious ground STF's. Other wise like you said a team mate has to kill ya
As for the red alerts i just do those for the acalades you get from them. Other then that there really is no point in doing them any more. If you have a group of RA's even with stock uncommon weps you can beat it however you have to have a damn good or well coordinated group of players.
I thought the Red Alerts were fun at first. They started doing those around the time I started playing the game. I was on a couple that went well, (obviously, good teams) so I thought they were cool. However, those were the only two that went well. I started getting on dreadful teams, so I stopped doing them. I figure, if you can't win and claim the rewards, what's the point? One of these days, I need to log back on and see if the fleet wants to knock one out, just for fun.