Blender tutorial showing how to add convex collision to a multi-object shield and then configure it properly for export.
I have used Convex Collision for Helmets, Shields and armor ground meshes which is what Bethesda normally used them for.
Experience Level: Beginner to Intermediate
Overview:
- Model preparation
- Create Collision
- Configure Collision
- Export
Download the Hi-Res version in WMV format at
TESNexus
Lo-Res version at YouTube:
Tutorial Source
Have fun,
LHammonds