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3DOcealot Combat Mech- Major Work in Progress, from a complete newbie.
[EMAIL="http://i698.photobucket.com/albums/vv343/PicPile/MechFoot.jpg"]http://i698.photobucket.com/albums/vv343/PicPile/MechFoot.jpg[/EMAIL]Hello, this is my first post here at SFM, at this place looks completely awesome. I'm a modeler-wannabe with absolutely no prior skills (unless you call DoGA skill, but that pretty much does the work for you.), but is trying to learn. I love Mechwarrior and other things like that, with big stompy walking tanks, loaded with powerful weapons. So, fitting that my first project is a mech: The Ocealot. It's going to take a while, given that, as I said, I have no knowledge of how to do this once so ever. So far, all I have is a rough, textureless foot created. It lacks any form of real detail or texturing, so expect a bit of an eyesore, but here it is:
EDIT: Turned this [img]picture into a thumbnail.
Some planned work for tomorrow:
('1) Fix the two front toes so they aren't laying flat across the ground and partially separate from the ball joint, and so that they fit the middle joint properly.
('2) Get some detailing in, such as a toe cap of some sort for the front toes so they don't just cut off as rectangles, and a rim around that big center cylinder joint.
('3) If I can figure out how, perhaps get a texture or two on.
Expect more tomorrow,