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thorGT wrote: »
I've always wanted to ask you this, for a year or two or three or so, well, ever since I saw your works at DA. I was that guy who wrote a critique (unaccepted =p) for EVE - Tornado.
Let me start by saying : your works inspire. They are different. And I respect your artistic talent and the quest for new in sci-fi 3d. Well, you nay have been inspired by somebody or something, but that's crap anyway, we're all inspired by and learn from somebody. This is the bright side. Now I apologize in advance for being a sort of lazy critic schmuck who simply writes and criticizes without showing his own works (well, after this post I'll have to, and I promise to, but that' s not my thread anyway ), but there are some seemingly small but VERY disgusting modeling, well, errors or inaccuracies, you name it. There's a lot of them in this latest model, Eos, and they're all the same. Now the 1024 words (as opposed to a picture ) are :
Suppose you have an organic flow mesh. A smooth, round mesh. Now it has an edge, which is there because the mesh has been obviously extruded, and betweeen the edge and the surface of the mesh is sitting the error. It is as follows : you are obvioulsy using MeshSmooth or TurboSmooth for your models. Now to get a sharp edge, you are using Smoothing Groups. I am sure. Why? Because then you get the polygons perfectly visible, that is, a chain of unsmoothed polygon edges on the border between the surface and the edge of the surface. I recommend you that you actually do the following : simply extrude the edge with one of the parameters set to zero (it's Base and the other parameter, you want Base to be non-zero (it's the width of the stripe) and the other parameter to be zero, so that the new edges stay on the surface.) This will give you a sharp edge when (or after) applying MeshSmooth or TurboSmooth. The Base should be very small. I can provide you with a picture of such an error if you want.
Forgive me for a lengthy post full of critique and feel free to delete it even - this is to the mods. =p If you were to post such a mesh at say Render.ru (an industry-leading 3D website and forum in Russia), you would get the same reaction in 5 minutes and in very harsh words (Russians are very rude sometimes). You do not see this in SFM, and I love SFM for that. I've tried to be as polite as possible, if critique isn't quite polite in Europe, well, then I'm not quite sure how to convey my thoughts which are completely objective, in my opinion. Thanks for your attention.
Looking forward to hearing for you,
Ignat Semenov aka thorGT
colbmista wrote: »
looks fine to me
dreamwalker wrote: »
Feel free to nit pick mesh errors, especially before I go to uvw unwrapping.