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3DSide Projects (Random).

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  • kippakippa0 Posts: 0Member
    There is something about the Hyperion Class Assault Fighter that reminds me of spaces ships from the original tv scifi series "V". Very nice work. :)
  • HundredHundred268 Posts: 1,021Member
    Thanx Fellas, just a few more things to do on the Hyperion and it'll be done, but for the moment I decided to jump back to these two and finish them off. Will be back on the Hyperion in a few days or so. :thumb:

    Truck Stop.
    main.php?g2_view=core.DownloadItem&g2_itemId=3433&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3435&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3437&g2_serialNumber=1

    Generic Office Building.
    main.php?g2_view=core.DownloadItem&g2_itemId=3439&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3441&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3443&g2_serialNumber=1
  • HundredHundred268 Posts: 1,021Member
    Making a few automated building "personnel", this one is one of two security types.

    main.php?g2_view=core.DownloadItem&g2_itemId=3449&g2_serialNumber=1
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That's really cool. So is the stuff in your previous post (I somehow missed that previously. :shiner:)
  • cavebearcavebear179 Posts: 623Member
    Hundred wrote: »
    Making a few automated building "personnel", this one is one of two security types.

    main.php?g2_view=core.DownloadItem&g2_itemId=3449&g2_serialNumber=1

    Now this is a great looking security drone :)
  • lennier1lennier1913 Posts: 1,280Member
    Those last few images have something of an early 90's movie vibe. Stuff you'd expect to see in a RoboCop sequel.
    Intentional?
  • oldmangregoldmangreg198 Woodland Hills, CAPosts: 1,339Member
    Hundred wrote: »
    Making a few automated building "personnel", this one is one of two security types.

    main.php?g2_view=core.DownloadItem&g2_itemId=3449&g2_serialNumber=1

    Reminds me of the little sentry bots in Tales of Symphonia.
    Your right to an opinion does not make your opinion valid.
  • HundredHundred268 Posts: 1,021Member
    Thanx Fellas, for all of the comments, appreciate it much as always. :thumb:

    @ evil_genius_180: Thanx dude, appreciate it.

    @ cavebear: cavebear!!! Long time no post. Hows the family?

    @ lennier1: Not really intentional, just trying like hell to work on interior lighting.

    @ oldmangreg: Can you post an image? I'd like to see something else to compare it to before I finish it it. As it stands I've used inspiration from Wall-E, or as I like to refer to him, Johnny-5 08 :lol:, all of the robots from the movie The Black Hole, and a few other sci-fi elements. Thanx dude. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=3460&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3462&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3464&g2_serialNumber=1
  • oldmangregoldmangreg198 Woodland Hills, CAPosts: 1,339Member
    I couldn't find any in-game screen shots but someone did model it.

    DEVIANTART: http://fav.me/d5djrr2
    Your right to an opinion does not make your opinion valid.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Nice work on the fighter. I like the materials. :)
  • HundredHundred268 Posts: 1,021Member
    oldmangreg wrote: »
    I couldn't find any in-game screen shots but someone did model it.

    DEVIANTART: http://fav.me/d5djrr2

    Wow!

    You know I was thinking about making one with a weapon mounted to it originally. Thanx dude. :thumb:

    @ evil_genius_180: Thanx dude appreciate it much.
  • cavebearcavebear179 Posts: 623Member
    Hundred wrote: »
    @ cavebear: cavebear!!! Long time no post. Hows the family?

    Hey Hundred :)

    Yeah, I don't get much chance to be online anymore now that my little guy is 14 months old. He's a handful to say the least! Family is doing great thank you very much:thumb: Hope you and yours are doing well too.
    Sometimes it is all I can do to just get on the computer long enough to look at what every body is doing. Your stuff is just top notch as usual. Always a pleasure to see what you have been up to :p
  • HundredHundred268 Posts: 1,021Member
    Redoing the spartan, should be finished soon. And yes the wheels are for the other car, but they are just place holders.

    main.php?g2_view=core.DownloadItem&g2_itemId=3472&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3474&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3476&g2_serialNumber=1
  • Dr LeeDr Lee2 Posts: 0Member
    I have to admit the reflections on the bodywork are making it a little tricky for me to see the lines of the bodywork itself... But I like what I can see
  • HundredHundred268 Posts: 1,021Member
    Than Dr Lee appreciate it. :thumb:

    Gotto rework the back...
    main.php?g2_view=core.DownloadItem&g2_itemId=3478&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3480&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3482&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3484&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3486&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3488&g2_serialNumber=1
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That's a really neat looking car. I like the design. :)
  • HundredHundred268 Posts: 1,021Member
    I don't know where this new project is going... but I'm going to be making quite a few more animation tests involving the Ugly Yellow Ship, the Citadel, the Stiletto, Hyperion, and a few of the mechs that I have. This was just a timing and composite test though.
  • L2KL2K0 Posts: 0Member
    1st shot is too long. break it donw into 2 or 3.
    or start a panning from the other side of the bridge, looking down, seeing the truck attack while above it, continuing, yellow ship coming right on the camera, and then follow it down.
  • HundredHundred268 Posts: 1,021Member
    @ L2K: Good idea on having the camera pan from the far side of the bridge, and having the ship come down on the camera.
  • HundredHundred268 Posts: 1,021Member
    How's the timing on this?
  • HundredHundred268 Posts: 1,021Member
    Does this look convincing. I'm making a bunch of construction vehicles based on several real world designs. In other words I'm not trying to directly copy a design that's already in existance. Feedback needed.

    main.php?g2_view=core.DownloadItem&g2_itemId=3492&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3494&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3496&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3498&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3500&g2_serialNumber=1
  • colbmistacolbmista2 Posts: 0Member
    its to front heavy
  • HundredHundred268 Posts: 1,021Member
    ^ Eplain please?
  • TALON_UKTALON_UK2 Posts: 0Member
    Looks fine to me.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    It looks fine to me too, but I know little about construction vehicles.
  • rojrenrojren2304 Louisville, Kentucky USAPosts: 1,971Member
    It does look a bit front heavy. Maybe stretch out the back deck some? Also, how do you access the cab? And there needs to be a way to climb up on the deck, and some hand rails. Other than that, it looks pretty convincing to me.
  • ElowanElowan0 Posts: 0Member
    Looking decent. Nice job.
  • anystaranystar0 Posts: 0Member
    the modeling looks just fine to me, i'm sure some dirt on the textures would go a LONG way toward realism.

    also, these kind of machines ALWAYS look front-heavy. but they also carry about a ton or more of weights in the back end to balance them
  • HundredHundred268 Posts: 1,021Member
    Still got a lot to do, and redo... This one will have multiple sets of textures, (e.g. new, worn, various colors, etc.). And I thinki the reason why it looks so front heavy is because I made the stick, (forearm), too long...

    main.php?g2_view=core.DownloadItem&g2_itemId=3502&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3504&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3506&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3508&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=3510&g2_serialNumber=1
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    It still looks good to me. :)
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