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3DSide Projects (Random).

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  • Dr LeeDr Lee2 Posts: 0Member
    Liking the re-design... And I have learnt a lot with all of my failed car designs... I'll get it right one day... I hope LOL
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That landing gear is freakin' sweet. I also really like how that top section looks detached (I figured I would.) The comparison shot is really cool. :cool:
  • HundredHundred268 Posts: 1,021Member
    @ Dr Lee: Like I said, just keep at it, and you will. Thanks again. :thumb:

    @ evil_genius_180: Thank you, I kind of like it detached myself as well. Appreciate it. :thumb:

    All right folks, about to get back at it, but first here are a few renders I did earlier. Nothing too much, just a slight update.

    EDIT: Kind of looks like mosquito from the top view.

    main.php?g2_view=core.DownloadItem&g2_itemId=2330&g2_serialNumber=1

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  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Yeah, it does kinda look like a mosquito. That's cool. :D
  • HundredHundred268 Posts: 1,021Member
    Quick update. Almost done with the exterior. Now as for the interior, that's another matter. In any case, I suspect I'll start texturing it before I get to working on the innards.

    main.php?g2_view=core.DownloadItem&g2_itemId=2342&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2344&g2_serialNumber=1

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  • cavebearcavebear179 Posts: 623Member
    This is great! I know it is all your design but I get a feeling it would be at home in the Fire Fly universe. That's just me though :)
  • Capt DaveCapt Dave0 Posts: 0Member
    So now its an autoboathome?
  • HundredHundred268 Posts: 1,021Member
    A few more before texturing. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=2348&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2350&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2352&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2354&g2_serialNumber=1
  • Mikey-BMikey-B0 Posts: 0Member
    Looks like an exploration rover with a UAV attached to the roof that can lift the rover. :) Pretty neat!
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    I really like that "looking up at it" image." It almost feels like it's about to land on me. :)
  • HundredHundred268 Posts: 1,021Member
    Thanks Fellas. Still texturing the shuttle, should be done soon. But, in the mean time... I started this a few days back. Been working on it off and on over the weekend.

    It has three decks, and so far it has a bridge, an engine room, an elevator (shaft), a galley/dining area, a cargo/hanger bay, and sixteen living quarters. I plan to add a brig, a large common area, a water storage area, a weapons storage area, a series of service tunnels, and a medical bay. Tell me what you think? :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=2356&g2_serialNumber=1

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    main.php?g2_view=core.DownloadItem&g2_itemId=2366&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2368&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2370&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2372&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2374&g2_serialNumber=1
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That's really cool, I like the design. Does it have interstellar capabilities or is it strictly in-system?
  • HundredHundred268 Posts: 1,021Member
    ^ I don't know yet... Thanx for the C&C. :thumb:
  • HundredHundred268 Posts: 1,021Member
    Also, it's related to the yellow ship. Though the yellow ship is not it immediate predecessor, they're about five or six generations apart.

    main.php?g2_view=core.DownloadItem&g2_itemId=2376&g2_serialNumber=1
  • HundredHundred268 Posts: 1,021Member
    More on the yellow ship. Finally wrapping it up...:rolleyes:

    main.php?g2_view=core.DownloadItem&g2_itemId=2378&g2_serialNumber=1

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  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    I like that, it looks like a space truck. :D Excellent job on the model and textures.
  • HundredHundred268 Posts: 1,021Member
    Thanx evil_genius_180: Appreciate it. :thumb:

    Updates folks. Not much, as I have been sort of busy, but...

    main.php?g2_view=core.DownloadItem&g2_itemId=2388&g2_serialNumber=1

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    main.php?g2_view=core.DownloadItem&g2_itemId=2394&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2396&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2398&g2_serialNumber=1

    main.php?g2_view=core.DownloadItem&g2_itemId=2400&g2_serialNumber=1
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Nice work in the interior spaces. (I dread doing interiors ;))
  • ElowanElowan0 Posts: 0Member
    This critter is one of my faves. Thnx Hundred.
  • HundredHundred268 Posts: 1,021Member
    evil_genius_180: Thanx, and I was never afraid of interiors until it come down to the lighting.

    Elowan: Thanx, it's one of mine too. But now the bad news, the hard drive in my old HP the one with the yellow ship, along with many others died in the second week of August. It had been giving me the signs of its imminent demise for the past couple years. But like the trooper that it was, it held on for me for as long as it could. However, it just so happens that this was long enough for me to back-up all of my most recent files, including one very grimy, grungy, ugly yellow ship. Yeeeeeeeee, es! And not a day too soon, the hard drive died the very next day after I backed everything up. My luck is improving. :thumb: In any case the interiors is pretty much done, for the most part. And now I'm redoing most of the outer textures, all the big ones that is, so I'll post an update as soon as I possibly can. Haven't been able to do much in the way of fun lately, been poooowerful busy. :(. And again thanx for the comments. :thumb:

    All right folks, here's this..... semi-organic, symbiotic, suit of armor thing I've been working on for the past three hours... It's going on a cyborg. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=2404&g2_serialNumber=1

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  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Wow, good timing with getting everything backed up. The Force is clearly strong with you. ;)

    That armor looks cool so far. :)
  • HundredHundred268 Posts: 1,021Member
    ^ Oh yeah. I'm glad I just went ahead and bought this spare computer, and a 2tb external-hd when I did. That stuff comes in handy. And thanx.

    Minor update folks.


    main.php?g2_view=core.DownloadItem&g2_itemId=2416&g2_serialNumber=1

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  • HundredHundred268 Posts: 1,021Member
    Oh and BTW, the armor in the last post is actually intended to be a remake of this one. Do you think I got it pretty close?

    main.php?g2_view=core.DownloadItem&g2_itemId=1620&g2_serialNumber=2
  • Dr LeeDr Lee2 Posts: 0Member
    Pam Anderson going into space? :P
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Hundred wrote: »
    Oh and BTW, the armor in the last post is actually intended to be a remake of this one. Do you think I got it pretty close?

    Yes, you got close, but the new one looks better. They're both good, but the new one looks more smooth and refined.
  • HundredHundred268 Posts: 1,021Member
    @ Dr Lee - :lol: Pam Anderson. Yeah now that you mention it, it did look kind of... busty. Thanx man.

    @ evil_genius_180 - Thanx, and yes, it is quite a bit more refined. Hard to believe it's only 8996 polys.


    main.php?g2_view=core.DownloadItem&g2_itemId=2422&g2_serialNumber=1

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  • L2KL2K0 Posts: 0Member
    here what i think :
    the arms and forearms are too thin (both in comparaison with the legs and the chest)
    the chest is too big and too curvy. attenuate the curves (nearly straight lines with curvy angles) and it'll look alot better.
    the shoulder plate is good. you want to follow the line you started there on the chestplate. (copy the line of the pectoral muscle. torso-shoulder. yep taht one goes all the way from the plexus to the arm. that very same one that drives girls crazy )
    on the back, theres that grey piece. you are blocking the omoplates with it, giving a feel of constraint.
    and the last thing is the rib connection. you have a very strong angle. try to soften it a bit more.

    rest is very good :)
  • HundredHundred268 Posts: 1,021Member
    Yeah thanx L2K, I believe you're right. And it looks as though I may have redo the upper torso, at least the chest that is, all together. For one it's a little too wide when compared to the actual width of a human's chest. As well as being a little too curvy to properly bend in with the rest of the suit. Thanx again. :thumb:

    But I think I've taken care of the problem with the back though.

    main.php?g2_view=core.DownloadItem&g2_itemId=2432&g2_serialNumber=1
  • L2KL2K0 Posts: 0Member
    by breaking the part in 2 pieces you broke the constraint :thumb:
  • HundredHundred268 Posts: 1,021Member
    New character, head's not finished. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=2439&g2_serialNumber=1

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    main.php?g2_view=core.DownloadItem&g2_itemId=2443&g2_serialNumber=1
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