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3DAtlantis V6.0

245

Posts

  • The lighting in the windows looks so real. Great work!
  • SGA-3DSGA-3D0 Posts: 0Member
    Added more towers to the city.

    I still have more detail to add to the control tower, and several more towers to add to the central section, as well as cut the massive hole in the middle.

    Then I can move onto the Piers :) .

    10ne4.jpg
  • the sebrusthe sebrus0 Posts: 0Member
    OMG!!! amazing work i must say the lights are fantastic keep up the good work:thumb:
  • VilandraVilandra0 Posts: 0Member
    Looking good Chris! What kind of light setup are you using? 3-point?
  • SGA-3DSGA-3D0 Posts: 0Member
    No, I'm using a dome light setup, which will basically be the final lighting setup for the city. It doesnt take as long to render as it does with a sky light. It's hard to create an accurate version of the city (tower layout wise) considering the towers seem to move an appear and disappear from shot to shot.
  • Ice-DragonIce-Dragon0 Posts: 0Member
    WOW that looks fantastic:thumb:
  • limdaepllimdaepl171 Posts: 0Member
    Great as usual!
    Care to elaborate on the textures/shaders you're using for the windows? Did you paint them yourself or where did you get that texture from? I'd like to have some windows as appealing as yours on my bishop mesh and if you could give me some hints it would be much appreciated!
    Regards Roman
  • SGA-3DSGA-3D0 Posts: 0Member
    Hey,

    Thanks everyone :)

    @limdaepl: ill send you a pm with the details of how I did the textures, along with some of the actual textures themselves :)

    Little update: the central complex is almost complete.

    87466995hj6.jpg
  • VilandraVilandra0 Posts: 0Member
    Im assuming you're starting entirely from scratch on this one, right?
  • SGA-3DSGA-3D0 Posts: 0Member
    Yeah. None of these are reused or modified pieces, its all from scratch.
  • limdaepllimdaepl171 Posts: 0Member
    SGA-3D wrote: »
    @limdaepl: ill send you a pm with the details of how I did the textures, along with some of the actual textures themselves :)

    Thank you! I didn't get anything though i'm afraid :(
    Maybe you can resend that stuff?

    Regards Roman
  • GalenGalen0 Posts: 0Member
    thats totally amazing. I love that city ship series sooo much!
  • HellsgateHellsgate0 Posts: 8Member
    Ooooo. I love Atlantis all lit-up at night. Then again, I'm a nocturnal creature anyway. I love all cities (especially Vancouver) lit-up on my way home across the Lion's Gate Bridge.
  • SGA-3DSGA-3D0 Posts: 0Member
    Not that much in the line of updates. There's only one tower left to make for the centre of the city then i can get started on the larger piers. I thought I show these, even though Vilandra is killing me with his Atlantis lol :P

    28821205jv6.jpg

    79598670fz1.jpg

    61191831ep8.jpg
  • Davide_sdDavide_sd4 Posts: 0Member
    SGA-3D wrote: »
    I thought I show these, even though Vilandra is killing me with his Atlantis lol :P

    Competition! :lol:

    Great renders, as always...
    how many polys so far?
  • VilandraVilandra0 Posts: 0Member
    Very nice Chris! :thumb:
  • SGA-3DSGA-3D0 Posts: 0Member
    Haha, well at least I admit that his is far superior to mine. My little laptop would never be able to handle that level of detail.

    Currently at 392,463 polies.

    And thanks Shane :)
  • asddsa0147asddsa01470 Posts: 0Member
    great work so far! but I think those yellow light are a little too bright, looks a bit weird to me
  • SGA-3DSGA-3D0 Posts: 0Member
    Well, Ive basically completed the central section. At this point in time, I will not be modelling the stardrive section, basically because i never use it. The central section is relatively detailed, and if my laptop will be able to handle it, I will add even further detail.

    48988447gz2.jpg

    74503312rg6.jpg

    63349857yu0.jpg

    30328952hs3.jpg

    (dont worry, the smaller piers are still the basic shape, they still need to be modified)
  • VilandraVilandra0 Posts: 0Member
    Nice! I too doubt that ill do the underneath.... at least for now. I never used the last one I did.
  • Davide_sdDavide_sd4 Posts: 0Member
    nice renders...can't wait to see the piers completed!
  • BarrothBarroth0 Posts: 0Member
    Nice City, is the city finished?
  • SGA-3DSGA-3D0 Posts: 0Member
    Long time no updates!

    Here we go, ive started adding the towers to the piers.

    4avv1.jpg

    5aik5.jpg
  • Davide_sdDavide_sd4 Posts: 0Member
    great work so far on the pier! can't wait to see more...:thumb:
  • VilandraVilandra0 Posts: 0Member
    Glad to see more updates with this.
  • SGA-3DSGA-3D0 Posts: 0Member
    Thanks :)

    I'm glad that so far Ive managed too keep the poly count under 1,000,000. Currently it stands at around 750,000
  • [Deleted User][Deleted User]2 Posts: 3Member
    thats lookin great! Can we get a clay render? All the bloom is hurting my eyes
  • SGA-3DSGA-3D0 Posts: 0Member
    Hey,

    I havent gotton around to the clay render just yet but here's a test I did a few days ago with the city under daylight conditions.

    tstrendervr8.jpg
  • <:K.I.S:><:K.I.S:>0 Posts: 0Member
    that is amazing your skills are very good can't wait to see the finished mesh :thumb:
  • SGA MaddinSGA Maddin331 Posts: 0Member
    great as usual!! Looks like an other great Atlantis mesh!
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