Some of you have been following my take on the Daedalus-class in the 2d thread here
. I mentioned a couple of times that I would get started on a 3d version.
most excellent start (which can be found here
) inspied me to get my act together and get started on that. I've got a lot of the nacelle done so far (scribing lines into the hull is a pain
A close up of the bussard scoop:
I had originally modelled something more ornate before I decided I wanted a more functional-looking verion. This first version looks a bit like the tail light of a 50's car, but it was fun to model:
The insides still have a lot of work to be done, but I've already roughed out the ends where the inner coils will be "plugged" into the nacelle (it's my shout out to the LHC, which hasn't
blown the world up, thank you very much
Close-up of the aft section.
I'm really not happy with those intercoller fin things; I can't seem to find pleasing proportions for them. Thoughts?
Also, I've been having trouble with adding holes in the aft section:
I tried booleans for those holes (I'm using 3dMax 8), and I get this kind of wireframe:
Depending on how you move the lights in the scene, that will either look ok or have all sorts of horrible artifacts appearing. Is there any way to clean that up, or something?
Anyway, more updates later this week.
Thanks to somacruz145
for lighting advice.