Hi all. This is my first major modeling effort so please bare with me.
I'm making a Battle of Coruscant map for Star Wars Battlefront 2, and I'm making the models in Gmax. I've acquired permission from EvilleJedi and Dragonum to use their models in game. I've made some changes so they are more accurate.
Right now, I'm working on the munificent.
Anyways, I've found that the UVing and the textures are crap. I've found a whole slew of textures from other models and what not that I can use for the Recusant and the Munificent model, but the way the UVs are arranged, I can't place the textures where I want them. So I need to change the UVing and then texture the models to the way I want them so that I can place the textures on correctly.
I hope I'm not too confusing. But basically, I need to change the UVing to adapt to the textures, but I wouldn't know how to do that.
I'm using Gmax. Can someone give me a hand or tell me where I can find some good info on how to do this?
Posts
Hope that helps.
Nice looking model BTW