I'd like to be able to create a huge variety of planets and after looking all over the forums I only found a old pdf document directing me to broken links. Is there a great tutorial for creating planets?
Both tutorials are great the Solar Voyager planets looked great but they were only 2D circles, I'm looking for a way to make maps I can apply to planet meshes to render in the scene. The second link was great as far as creating the planet mesh I am going to bookmark both! Is there a tutorial though for creating the .jpg (or whatever format) of the planet to apply to the mesh though?
Actually, planets don't take a lot of work... if you have a good marbleizing plug-in for your paintshop program of choice (PSP X for me) like Eyecandy 4000 or 5.1, (or some older of marbleEYES or XenoFX) and know how to work the black and grey values for transparency on your grey-scale settings can make excellent gas-giants and cloud layers.
Just make a square pattern of Marble (banded marble is better than regular if you have that option) This will be your color-map textures.
Then make two greyscales from it; one directly, and then one that is grey-scale, and then invert the colors. These will make your transparency and bump-maps.
Just start nesting spheres one inside another till you obtain your desired level of intricacy. The same trick works for using a simple photomap for earth-type planets, then slapping a cloud layer over it in another sphere. It works for rings as well, but you have to use a lot more transparency or multiple maps.
If you could do that Eoraptor that would be great. The most recent tutorial posted is great but it uses a 30 day demo program. I'm looking for a way to generate or create or a little of both a planet covering (and then get more detailed from there Eoraptor began to mention. Could you make a tutorial of that Eoraptor (or anyone else who knows how or has a tutorial for makeing a planet skin) ??
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And JefferySG, I bookmarked your page a couple weeks ago, nice work, very useful...Thanks!!
aszazeroth was doing this great tutorial
I certainly learned a lot from it
Just make a square pattern of Marble (banded marble is better than regular if you have that option) This will be your color-map textures.
Then make two greyscales from it; one directly, and then one that is grey-scale, and then invert the colors. These will make your transparency and bump-maps.
Just start nesting spheres one inside another till you obtain your desired level of intricacy. The same trick works for using a simple photomap for earth-type planets, then slapping a cloud layer over it in another sphere. It works for rings as well, but you have to use a lot more transparency or multiple maps.
if anyone wants, I can do up a tut of this.
Thanks guys! glad you found it useful!
Opps, I guess I better continue that one glad you learned from it... I learned from making it ...