The stairs on each side of the pit will be interrupted by the consoles, so they won't be this long, but I'm getting there with the shape of that area now:
There's definitely a bit of Disco hanging out in here. That wasn't really a deliberate design decision, but as I started tweaking them I just kind of found it going there in a way I was still OK with. The Discover designs are actually far better set in the future than in the original timeline so it kind of makes sense it'd work here.
Going to do some chairs next - I may not completely redo the command chairs at this point; I have an idea that I think will work nicely with the existing pieces.
Dedication plaque placed but not textured beyond the base material:
That'll end up with diffuse/bump/roughness maps later but the base material probably won't change.
Chairs are almost done. I still need to do the control pads for the captain's chair, but they're 95% done. Really happy with them at this point, so I won't be completely rebuilding them after all.
These may be the last renders for a little while. The remaining work is all custom LCARS graphics which will be time consuming (and one - the MSD - needs a completed ship first anyway).
Earlier full renders missing some of the back parts:
Posts
This is that material, drilling down into the node groups:
Full render from earlier today:
Going to do some chairs next - I may not completely redo the command chairs at this point; I have an idea that I think will work nicely with the existing pieces.
... Maybe for April Fools Day or something.
That'll end up with diffuse/bump/roughness maps later but the base material probably won't change.
Chairs are almost done. I still need to do the control pads for the captain's chair, but they're 95% done. Really happy with them at this point, so I won't be completely rebuilding them after all.
Earlier full renders missing some of the back parts:
Are you planning to adjust the color scheme of the LCARS consoles? I think Voyager or First-contact colors would work well here.