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3DWIP LBee spaceship

komarokomaro269 CanadaPosts: 715Member
edited January 28 in Work in Progress #1
Spaceship project. In the Star Wars universe, maybe. This is the basic blocks for the ship. Still don't know if the top laser should be on rails or not. First time I do basic block to design a global shape for the ship. I am also trying 3dsmax 2020, so that might not end well, or I will get used to it.

p03jqnrv7wgj.jpg


lbee01_by_komaro28_ddlyibo-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9NTc2IiwicGF0aCI6IlwvZlwvMWYwMDVlYzMtODZjOC00YjYwLThjMjEtMWRjNWYxOTBlNTQ3XC9kZGx5aWJvLWNhMjc1NjVhLTYyNTAtNDU4MC05MDJjLTM4MjlkNzNjZDk1ZC5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.aRHYTNsX0KvzzvSN4E0ou2DOmgFGWWMosijnb_lfC6c


Post edited by Guerrilla on
Tagged:
evil_genius_180Lizzy777
«1

Posts

  • evil_genius_180evil_genius_1801331 Posts: 9,520Member
    I like the design.
    komaro
  • komarokomaro269 CanadaPosts: 715Member
    I hope I can make the wings correctly. I don't have much success with those.
  • komarokomaro269 CanadaPosts: 715Member
  • komarokomaro269 CanadaPosts: 715Member
    I have redone the back ailettes and add some trusters. Less round.

    vwdr7wtj8kzb.jpg
    Lizzy777evil_genius_180
  • komarokomaro269 CanadaPosts: 715Member
  • komarokomaro269 CanadaPosts: 715Member
    I wasn't able to do the side wings like I wanted. They look really odd with the rest of the ship. So , I decide to put modular sides taken from the main hull.

    lbee07_by_komaro28_ddnk53y-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9NTc2IiwicGF0aCI6IlwvZlwvMWYwMDVlYzMtODZjOC00YjYwLThjMjEtMWRjNWYxOTBlNTQ3XC9kZG5rNTN5LWIwYTRkNjcxLWQ2MjQtNDA3OC1hMjllLTNiM2E3MzhjYjNhMC5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.Tl9dIMry674T3vPwJ1v58KRdgJ4UC03zbFmhxg_docg

    lbee06_by_komaro28_ddnk53j-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9NTc2IiwicGF0aCI6IlwvZlwvMWYwMDVlYzMtODZjOC00YjYwLThjMjEtMWRjNWYxOTBlNTQ3XC9kZG5rNTNqLTY5NDE0ZjE0LTNlM2ItNGQ5ZC05NDIwLTJmNzM5YjEzYjk0Mi5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.34np4rv2zBstE-1OvS6HfTmOUziHjPqa6eYfpCHFUcw
    Lizzy777evil_genius_180
  • komarokomaro269 CanadaPosts: 715Member
    Small details. The sides can now slides in. Rework the crease in some places.

    rkedoswh1xhn.jpg

    vih3kspcwfiw.jpg

    Lizzy777evil_genius_180Brandenberg
  • rojrenrojren429 Louisville, Kentucky USAPosts: 1,538Member
    Nice ship. Doesn't really seem Star Wars-y to me, but then neither have some of the ships from the more recent movies.

    What's the little mushroom at the bottom of the last picture?
    komaro
    www.CADWrangler.com
  • komarokomaro269 CanadaPosts: 715Member
    Oh that was a gear, partially external to get the wings inside. But that was a concept when ther was wings, with the sliding sides I will design a top/bottom rail instead. But maybe I could use this for something else.
  • evil_genius_180evil_genius_1801331 Posts: 9,520Member
    It looks great. I like the details so far.
    komaro
  • BrandenbergBrandenberg1069 CaliforniaPosts: 1,510Member
    edited January 12 #12
    It strikes me as a little more like a ship from some race that is part of the Federation than Star Wars. Possibly Vulcan. But that's just me. :)
    Post edited by Brandenberg on
  • komarokomaro269 CanadaPosts: 715Member
    It strikes me as a little more like a ship from some race that is part of the Federation than Star Wars. Possibly Vulcan. But that's just me. :)

    Well, I don't know much about SW ships. You basically see all types of ships in SW, and that includes the textures.

    Update:
    23f3tuq07q5y.jpg

    Sadly, I did a boolean that pretty much broken the sides. I had to take some hours to repair that and some other things. I am still searching for a self luminance (Glow) texture in 3dsmax. I am on QuickSilver render, and I am wondering if this isn't on Arnold only. I am using Physical material, but not sure if that's ok.

    jbtj8xir6tyv.jpg
    Lizzy777
  • komarokomaro269 CanadaPosts: 715Member
    Arnold is the worst renderer I have ever seen.
  • komarokomaro269 CanadaPosts: 715Member
    edited January 13 #15
    This is with Corona, a real and working renderer. Couldn't get the most recent version but they did a patch for 2020. Seems to work for now. Can't say I am impress with what is coming with the default 3dsmax in terms of rendering. Mental Ray was superior to any of the cr... they put in.

    Less frustrated now.

    o4zj75trq7qv.jpg
    Post edited by komaro on
    Lizzy777Brandenberg
  • furswiftfurswift479 BrooklynPosts: 159Member
    While I think ART Renderer is the best bundled render engine in 3ds Max, my weapon of choice for photorealistic rendering is Corona. I think you'll enjoy it. :)
    komaro
    "You've scanned my vessel..."
  • BrandenbergBrandenberg1069 CaliforniaPosts: 1,510Member
    Man that's getting better and better.
    komaro
  • komarokomaro269 CanadaPosts: 715Member
    furswift wrote: »
    While I think ART Renderer is the best bundled render engine in 3ds Max, my weapon of choice for photorealistic rendering is Corona. I think you'll enjoy it. :)

    I am beginning to. I had to redo the sides again and remove the sliding extrudes. I think I am gonna do that in texture.
  • komarokomaro269 CanadaPosts: 715Member
    Got to go to work, so posting a color test and some work here and there.

    3c3mzjt5qk3l.jpg
    Lizzy777Brandenberg
  • BrandenbergBrandenberg1069 CaliforniaPosts: 1,510Member
    I'm thinking BMW when I look at the front. Not a bad thing, it just makes me think of one.
  • evil_genius_180evil_genius_1801331 Posts: 9,520Member
    I like that panel work so far. Is that a texture?
  • komarokomaro269 CanadaPosts: 715Member
    I like that panel work so far. Is that a texture?

    Yes. A very simple one. But I want to cut the meshes for panels that will separate colors. Orange and egg white.
    evil_genius_180
  • komarokomaro269 CanadaPosts: 715Member
    Did the back engine. Trying one dark color into the mix. The symmetry on the main hull seems to mess the smoothing.

    oyvon2n6ly53.jpg

    esf2sw7x5lvl.jpg

    Lizzy777Freakevil_genius_180
  • MadKoiFishMadKoiFish2459 Right in the plumsPosts: 4,286Member
    If you have the weld ratio too high or a vert not exactly on plane it will do strange things. If your modeling off the world center least in the left/right you should be able to select the edge loop that is one half or all the verts and align to Z (least if the objects were created from the left or right view, might be on X or y as well (all depends what view you created them in.)
    If it is a floating vert along a edge you wont see it unless the object is collapsed. So sometimes it looks ok in viewport but you render it does odd things. I used to get this a lot in 2013 with subdiv objects, just had to re align it all even though it visually was aligned. Go fig.
    komaro
    Each day we draw closer to the end.
  • evil_genius_180evil_genius_1801331 Posts: 9,520Member
    I'm liking the color scheme a lot on this. :)
    komaro
  • komarokomaro269 CanadaPosts: 715Member
    edited January 27 #26
    I added more UVmaps. Sadly I was interrupt a lot this week, so I did some fixes and test a lot of the color shemes.

    8m6z3a6a8xe8.jpg

    lgw4y86jgh0u.jpg

    co2rty5zmuj6.jpg

    Post edited by komaro on
    Lizzy777evil_genius_180
  • komarokomaro269 CanadaPosts: 715Member
  • evil_genius_180evil_genius_1801331 Posts: 9,520Member
    Looking good. The red around the back and edge of the main hull really pops.
    komaro
  • komarokomaro269 CanadaPosts: 715Member
    Did most of the gun. It's not animated of course. In theory it should ride from top to bottom and the turet turn sideway.

    lw3wqmd3k64p.jpg

    I was able to put a decal with blend on channel 2 and 3 (on the sides). That was arduous, to say the least.

    mx7t8o6e55nn.jpg

    evil_genius_180Lizzy777Freak
  • komarokomaro269 CanadaPosts: 715Member
    They broke the extrude edges in max 2020. You have to do them with polygons inset and extrude. Nightmare. I think I will leave the texture bump map of corona for the most part.
  • komarokomaro269 CanadaPosts: 715Member
    Fast update before work.

    4hv9k1xp21ns.jpg
    evil_genius_180Lizzy777Brandenbergsrspicer
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