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Akira Class

lewisnivenlewisniven380 UKPosts: 101Member
edited October 26 in Work in Progress #1
After my adventures in this thread, I seem to have fallen in to re-modelling the Akira class from scratch. This is my first 'large' model in Blender so I'm learning a lot as I go but happy with the progress so far. Getting the shape of the catamarans right is by far the trickest part but I think they're about as close as I'm going to get.

Given how low poly the production mesh was I'm allowing myself a little bit of creative licence with some of the details, approaching at as I would were it a 'hero' ship in some cases.

New Icon:
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Obviously the nacelles to do, and I'll redo that weapons pod too, that's all gone a bit awry.

Lewis.
Post edited by lewisniven on
1701dproject.blogspot.com
Tagged:
Lizzy777
  • Like - Lizzy777 on June 7, 2019.
Freak
  • Like - Freak on June 8, 2019.
«134567

Posts

  • evil_genius_180evil_genius_180876 Posts: 8,868Member
    Nice work so far, that looks like a really solid start. Building your own mesh is really the best way to go. :)
  • lewisnivenlewisniven380 UKPosts: 101Member
    edited June 25 #3
    Nice work so far, that looks like a really solid start. Building your own mesh is really the best way to go. :)

    Thanks, yeah I can get a far more accurate mesh this way. The mesh I was using is fine but it's pretty far away from being accurate, or particularly detailed.

    Refined the deflector area quite a bit and finished the shaping:

    xieb7h88e4vn.png
    Post edited by lewisniven on
    Lizzy777
    • Like - Lizzy777 on June 7, 2019.
    Freak
    • Like - Freak on June 8, 2019.
    Brandenberg
    • Like - Brandenberg on June 8, 2019.
    1701dproject.blogspot.com
  • evil_genius_180evil_genius_180876 Posts: 8,868Member
    Plus, there's the satisfaction of knowing you built it yourself. :)

    It's looking great.
  • FreakFreak541 Posts: 3,580Member
    Looks like your off to a great start.
    Yeah the catamarans are a right B**** to model, I lost count how many time I redid it when I built mine.
    But say that I have learnt a lot more since I built her so I might have to give it another go.
    But there are other projects I want to do first.
  • lewisnivenlewisniven380 UKPosts: 101Member
    Freak wrote: »
    Looks like your off to a great start.
    Yeah the catamarans are a right B**** to model, I lost count how many time I redid it when I built mine.

    Yeah I keep going back to them and tweaking them ever so slightly, I've tidied up that weird kink at the back there now. Started on the nacelles today, those too are a very odd shape!

    nijtaet7p6cl.png


    Lizzy777
    • Like - Lizzy777 on June 8, 2019.
    Brandenberg
    • Like - Brandenberg on June 8, 2019.
    1701dproject.blogspot.com
  • BrandenbergBrandenberg578 CaliforniaPosts: 1,085Member
    Man that's a lot of work. Amazing job. I need to do one of these.
  • evil_genius_180evil_genius_180876 Posts: 8,868Member
    That's a nice tidy looking mesh structure. :)
  • SATRSATR90 Posts: 277Member
    How about doing another version and giving it NX01 style nacelles too?
  • Lizzy777Lizzy777326 PNWPosts: 458Member
    Nice work! My wireframes rarely seem to look that clean.
    lewisniven
    • Like - lewisniven on June 9, 2019.
    "Cry 'Havoc!,' and let slip the corgies of war!"
  • lewisnivenlewisniven380 UKPosts: 101Member
    Lizzy777 wrote: »
    Nice work! My wireframes rarely seem to look that clean.

    Mine neither in all honestly, I'm working very slowly with this one to make a real effort to keep it clean.
    Lizzy777
    • Like - Lizzy777 on June 9, 2019.
    1701dproject.blogspot.com
  • BrandenbergBrandenberg578 CaliforniaPosts: 1,085Member
    The results certainly appear to be worth it.
  • lewisnivenlewisniven380 UKPosts: 101Member
    My blender file is starting to resemble a shipyard;

    bupgq1v037cm.png
    Rekkert
    • Like - Rekkert on June 10, 2019.
    Lizzy777
    • Like - Lizzy777 on June 10, 2019.
    evil_genius_180
    • Like - evil_genius_180 on June 10, 2019.
    Freak
    • Like - Freak on June 11, 2019.
    1701dproject.blogspot.com
  • RekkertRekkert716 Buenos Aires, ArgentinaPosts: 1,731Member
    Looking great! Nice and clean topology.
    For my finished Trek bridges and other works of mine, visit my portfolio
    Feel free to contact me if you're interested in commissions!​
  • FreakFreak541 Posts: 3,580Member
    you need to build a production line. ;)
    lewisniven
    • Like - lewisniven on June 11, 2019.
  • lewisnivenlewisniven380 UKPosts: 101Member
    edited June 11 #16
    First panels done on the top of the saucer, also started the front shuttle bay. The doors on the production model are too small so I made them an suitable size to actually get shuttles in/out.

    8dfjtq27gjj5.png
    hig8xlbucfz9.png


    Post edited by lewisniven on
    Freak
    • Like - Freak on June 11, 2019.
    Lizzy777
    • Like - Lizzy777 on June 11, 2019.
    evil_genius_180
    • Like - evil_genius_180 on June 11, 2019.
    1701dproject.blogspot.com
  • FreakFreak541 Posts: 3,580Member
    Look good.
    Personal I made them a little bigger so Runabout could fit though.
  • lewisnivenlewisniven380 UKPosts: 101Member
    edited June 11 #18
    Here's a block of Runabout dimensions, there's no way I'm getting that in (I'm aware she said that). I'd have to make the saucer significantly thicker and that'd start throwing everything off. Runabouts will have to go in the aft bay doors.

    9zg0zvhgz9qj.png

    Post edited by lewisniven on
    ashleytinger
    • Like - ashleytinger on June 11, 2019.
    Lizzy777
    • Like - Lizzy777 on June 11, 2019.
    evil_genius_180
    • Like - evil_genius_180 on June 11, 2019.
    1701dproject.blogspot.com
  • lewisnivenlewisniven380 UKPosts: 101Member
    More panelling, and details. Getting the smaller stuff in is helping to give it scale though.

    d9g5656tzig2.png
    evil_genius_180
    • Like - evil_genius_180 on June 12, 2019.
    Lizzy777
    • Like - Lizzy777 on June 12, 2019.
    Freak
    • Like - Freak on June 12, 2019.
    1701dproject.blogspot.com
  • evil_genius_180evil_genius_180876 Posts: 8,868Member
    It's looking great. Windows and hatches will really give it a sense of scale. :)
    lewisniven
    • Like - lewisniven on June 12, 2019.
  • RekkertRekkert716 Buenos Aires, ArgentinaPosts: 1,731Member
    Great progress!

    Makes sense to have the runabouts only enter one way, similar to how on the Galaxy they only fit on the main shuttlebay (and barely at that).
    lewisniven
    • Like - lewisniven on June 12, 2019.
    For my finished Trek bridges and other works of mine, visit my portfolio
    Feel free to contact me if you're interested in commissions!​
  • FreakFreak541 Posts: 3,580Member
    Looking good.
    lewisniven
    • Like - lewisniven on June 12, 2019.
  • lewisnivenlewisniven380 UKPosts: 101Member
    It's looking great. Windows and hatches will really give it a sense of scale. :)

    Yeah the windows will seal the deal. I'm mulling over what to do about the windows tbh, on the production mesh, as scaled, the windows on the saucer are huge, like, 5.5-6 meters tall, and it makes the ship look smaller than it is. I would assume they're supposed to be the same size as the windows we see in quarters on the galaxy class so I may re-scale for that.
    1701dproject.blogspot.com
  • evil_genius_180evil_genius_180876 Posts: 8,868Member
    The studio CGI model was textured using photos of the Enterprise-E, that's probably why the windows look off. Since you're doing your own version with some tweaks to some things, you might as well do the windows the way you want them.
    lewisniven
    • Like - lewisniven on June 12, 2019.
  • lewisnivenlewisniven380 UKPosts: 101Member
    The studio CGI model was textured using photos of the Enterprise-E

    Well today I learned!

    1701dproject.blogspot.com
  • Vortex5972Vortex597267 Posts: 997Member
    Great looking mesh.
    lewisniven
    • Like - lewisniven on June 12, 2019.
  • RekkertRekkert716 Buenos Aires, ArgentinaPosts: 1,731Member
    edited June 12 #27
    The studio CGI model was textured using photos of the Enterprise-E

    That's the Steamrunner. The Akira was meant to be the only one of the First Contact fleet ships to be seen upclose, and thus it was the only one with a unique texture set, designed from scratch by Jeager.

    The other three ships designed for the FC fleet had their textures based on photographs of models, though modified. The Steamrunner from the Ent-E, the Saber from the Ent-D, and the Norway from the Defiant.
    Post edited by Rekkert on
    For my finished Trek bridges and other works of mine, visit my portfolio
    Feel free to contact me if you're interested in commissions!​
  • Hilk_v001Hilk_v0011 Posts: 15Member
    Very nice ! i like it.
  • scifiericscifieric332 Posts: 923Member
    This is looking good! I want to see more!
  • evil_genius_180evil_genius_180876 Posts: 8,868Member
    Rekkert wrote: »
    That's the Steamrunner.

    Yeah, I thought about that after I posted that. I was tired. ;)
  • lewisnivenlewisniven380 UKPosts: 101Member
    Rough nacelle glow mats, and some beginings of the shuttle bay control room, I feel like that bit will need a lot of detail to help the scale.

    x2ybsaz19uxk.png
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    yuxlujbfz95m.png
    Freak
    • Like - Freak on June 13, 2019.
    evil_genius_180
    • Like - evil_genius_180 on June 13, 2019.
    Rekkert
    • Like - Rekkert on June 13, 2019.
    Lizzy777
    • Like - Lizzy777 on June 14, 2019.
    1701dproject.blogspot.com
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